If you can decompress the maps once, then substitute an 8-bit huffman table, like Biomenace uses for its sounds, then you'd not need to compress the maps at all and could edit them to your heart's content.
Now who was it who was editing Keen sounds?
Search found 1349 matches
- Fri Feb 15, 2008 5:50 pm
- Forum: Galaxy Level Editors
- Topic: k3.5 tiles
- Replies: 4
- Views: 14846
- Fri Feb 15, 2008 5:50 am
- Forum: The Mods
- Topic: Keen 1 level pack
- Replies: 5
- Views: 12349
- Fri Feb 15, 2008 5:38 am
- Forum: Galaxy Level Editors
- Topic: k3.5 tiles
- Replies: 4
- Views: 14846
I have a copy of the registered version, and the format's not that different, only slightly more compact. (E.g. the start screen is stored as tiles not as a separate file.) Good luck trying to edit these; I've been trying for years to figure out the format. (Although A Keen dreams tile info would be...
- Thu Feb 14, 2008 2:51 pm
- Forum: Patches: Aliens ate my Babysitter!
- Topic: Keen Speed and Height Patches
- Replies: 2
- Views: 12285
- Thu Feb 14, 2008 2:48 pm
- Forum: The Mods
- Topic: keen3 level pack
- Replies: 15
- Views: 21789
- Wed Feb 13, 2008 4:00 am
- Forum: Vorticons Level Editors
- Topic: Mindbelt | The Keener's Editor (version 1.3)
- Replies: 131
- Views: 210347
- Mon Feb 11, 2008 4:39 pm
- Forum: Vorticons Level Editors
- Topic: Mindbelt | The Keener's Editor (version 1.3)
- Replies: 131
- Views: 210347
Well, this is the result of my work on them; they're not too complex sprites to generate, though I don't know how hard they'll be to code. http://levellord.toxicsheep.com/Index/Keen3/Telleporters.txt If you have any questions not covered by that little summary, I can try to answer them as best I can...
- Mon Feb 11, 2008 2:18 am
- Forum: Vorticons Level Editors
- Topic: Mindbelt | The Keener's Editor (version 1.3)
- Replies: 131
- Views: 210347
- Mon Feb 11, 2008 2:10 am
- Forum: The Mods
- Topic: keen3 level pack
- Replies: 15
- Views: 21789
- Sun Feb 10, 2008 12:00 pm
- Forum: Vorticons Level Editors
- Topic: Mindbelt | The Keener's Editor (version 1.3)
- Replies: 131
- Views: 210347
- Sun Feb 10, 2008 11:36 am
- Forum: The Mods
- Topic: keen3 level pack
- Replies: 15
- Views: 21789
Xky: Mindbelt doesn't do adding *s to sprites (Or at least it didn't when I got it.) Shik: This file explains how Keen 3 teleporters work, they're reasonably complex. http://levellord.toxicsheep.com/Index/Keen3/Telleporters.txt (Nice to see another dutchman on the forums as well; Keen seems to attra...
- Sat Feb 09, 2008 1:46 pm
- Forum: Vorticons Level Editors
- Topic: Mindbelt | The Keener's Editor (version 1.3)
- Replies: 131
- Views: 210347
- Thu Jan 31, 2008 6:48 am
- Forum: Galaxy Level Editors
- Topic: Keen: Galaxy editor - it's coming
- Replies: 51
- Views: 83940
- Wed Jan 30, 2008 6:00 am
- Forum: Galaxy Level Editors
- Topic: Keen: Galaxy editor - it's coming
- Replies: 51
- Views: 83940
- Sat Jan 26, 2008 10:43 pm
- Forum: Galaxy Level Editors
- Topic: Keen: Galaxy editor - it's coming
- Replies: 51
- Views: 83940
Xky, what on earth is a BFI and how do I use it? I assume it's some sort of indicator? Ted5 is tried and tested, it's versatile and has had to be to accommodate the various games it's made over the years. If this editor is a clone of it, I doubt anyone will mind. It sounds in fact like it could be T...