Search found 223 matches
- Sat Jan 31, 2015 2:32 am
- Forum: General
- Topic: It was enough!
- Replies: 3
- Views: 6355
As far as I can tell, KeenGraph misses a few tricky frames that change sizes within a particular sprite set. A troublesome frame will appear a pixel above or below the surface of solid tiles making the whole sprite inoperable. This will happen with Keen's shrugging and book-reading. It will also hap...
- Tue Jan 13, 2015 9:12 am
- Forum: Galaxy Requests and Discussion
- Topic: Poison Slug slimes out an Inchworm
- Replies: 5
- Views: 6879
Poison Slug slimes out an Inchworm
Sorry to bother, but is it possible for the poison slug to generate, as it were, something other than the green puddle of slime?
For example, can the slug slime an inchworm instead of green slime?
For example, can the slug slime an inchworm instead of green slime?
- Thu Sep 11, 2014 4:09 am
- Forum: Vorticons Requests and Discussion
- Topic: A Vortikid patch (CK2)
- Replies: 6
- Views: 9361
Re: A Vortikid patch (CK2)
Patches like this for Keen 2 obtusely "tricky." I wonder if it wouldn't be easier to make the Butler Bot act like the Vortikid.
- Fri Jun 27, 2014 12:40 am
- Forum: Vorticons Requests and Discussion
- Topic: Elite & Grunt don't walk off platform edge (Keen2)
- Replies: 1
- Views: 4361
Elite & Grunt don't walk off platform edge (Keen2)
Hey hey! I need the Vorticon Elite and the Vorticon Grunt to act as if they were a Tank Robot or a Butler Bot and not walk off the edges of platforms.
Starting to build levels now. Should have the first one done today! Perhaps a screenie later!
Starting to build levels now. Should have the first one done today! Perhaps a screenie later!
- Thu Jun 26, 2014 9:36 pm
- Forum: Vorticons Requests and Discussion
- Topic: Elite do not Jump (Keen2 Request)
- Replies: 2
- Views: 5026
- Thu Jun 26, 2014 8:30 am
- Forum: Vorticons Requests and Discussion
- Topic: Elite do not Jump (Keen2 Request)
- Replies: 2
- Views: 5026
Elite do not Jump (Keen2 Request)
I feel the keening blood surging through my veins again.
Gotta get all these projects done.
Would it be possible to disable the Vorticon Elite's jumping?
I could simply start all levels with lights off and switch palettes around, but I'm bad with the fades.
Gotta get all these projects done.
Would it be possible to disable the Vorticon Elite's jumping?
I could simply start all levels with lights off and switch palettes around, but I'm bad with the fades.
- Tue Mar 11, 2014 5:11 am
- Forum: Vorticons Requests and Discussion
- Topic: Levels start with lights off (Keen2)
- Replies: 2
- Views: 4641
- Mon Mar 10, 2014 9:22 am
- Forum: Theory
- Topic: What kind Enemies would you like to see more of?
- Replies: 14
- Views: 26129
- Sun Mar 09, 2014 5:28 am
- Forum: Vorticons Requests and Discussion
- Topic: Levels start with lights off (Keen2)
- Replies: 2
- Views: 4641
Levels start with lights off (Keen2)
Hello! TsK here with another request. I saw this patch on the wiki: #Levels start with lights off: %patch $4C92 $E8 $B4 $1F $90 $90 $90 %patch $4CA1 $E8 $0E $E9 which is exactly what I need! But is there a version of the patch for Keen2? (I'm nearly done with my first Keen mod! Gots to have it ready...
- Thu Jan 16, 2014 7:02 am
- Forum: Coding
- Topic: Auto text patch generator: LazyText
- Replies: 1
- Views: 10640
- Sat Dec 28, 2013 8:43 pm
- Forum: General
- Topic: Release of some leftovers
- Replies: 3
- Views: 5510
- Thu Dec 05, 2013 8:41 am
- Forum: Galaxy Requests and Discussion
- Topic: Keen 4 colour palette
- Replies: 12
- Views: 16538
I do see lemm on the keen:modding channel often.
https://client01.chat.mibbit.com/?url=i ... eenModding
https://client01.chat.mibbit.com/?url=i ... eenModding
- Sun Dec 01, 2013 12:26 am
- Forum: Vorticons Requests and Discussion
- Topic: Question: Overlay Blocking Sprites
- Replies: 2
- Views: 4707
Excellente, Levellass! This is exactly it! Thank you, thank you.
(I bumblingly was looking at this one instead: http://www.shikadi.net/keenwiki/Patch:Map_%28Keen_2%29 )
(I bumblingly was looking at this one instead: http://www.shikadi.net/keenwiki/Patch:Map_%28Keen_2%29 )
- Sat Nov 30, 2013 8:42 pm
- Forum: General
- Topic: Points problem
- Replies: 17
- Views: 18745
So when you place two of the same candy side-by-side in a level with TOM, import the graphics, start up the game and go to that level, one of the candies appear a pixel or two higher? Hmmm.... Quite odd. Which Point Items are we talking about? The Sprites or the Tiles? If it is the Sprites, what are...
- Sat Nov 30, 2013 7:20 am
- Forum: Vorticons Requests and Discussion
- Topic: Question: Overlay Blocking Sprites
- Replies: 2
- Views: 4707
Question: Overlay Blocking Sprites
Hey howdy hi! I was doing some experimenting with the "Overlay Blocking Sprites" but, having no luck, I realize I don't know how they work. What are these Overlay Blocking Sprites I'm talking about? They are what Ceilick calls the "gates for Border Village and Slug Village" sprit...