Search found 404 matches
- Mon Apr 01, 2013 3:05 am
- Forum: Theory
- Topic: 2-Player Netkeen (Platform Game) Duelling Level Design
- Replies: 2
- Views: 12480
I find a lot of the reasoning in your post...entirely contrary to my own level design thought process, granted, however, I generally make levels intended for 4 players. The observation that I have made after playing hundreds of rounds of Netkeen is that a player in pursuit of his opponent is putting...
- Sun Jul 22, 2012 9:10 pm
- Forum: Vorticons Requests and Discussion
- Topic: Keen 1: Pogo Fuel?
- Replies: 31
- Views: 31498
I already explained above that blacking out the level (world or otherwise) is not possible. I have even tried displaying a bitmap behind it, but the preview loader trashes the level and the title drawer doesn't handle scrolling properly. Hmm, could we possibly design the status menu to fill up the ...
- Thu Jul 19, 2012 8:47 am
- Forum: Vorticons Requests and Discussion
- Topic: Keen 1: Pogo Fuel?
- Replies: 31
- Views: 31498
Let's get back to this, shall we? Wouldn't want all this hard work going to waste :D The Status Menu 1. A bug I've run into, presumably with Dr. Kylstein's patch which tweaks the palette, is that when the player activates the status menu on the world map, the palette changes! 2. It would be ideal fo...
- Sun Mar 04, 2012 3:02 am
- Forum: Vorticons Requests and Discussion
- Topic: Keen 1: Pogo Fuel?
- Replies: 31
- Views: 31498
Thanks guys! Would you also like the battery to not register in the inventory, since it only removes other abilities? Yes, although since I'm hoping to have a completely redesigned status screen, I'm not sure this is relevant at the moment. However, it may be feasible to change the palette back temp...
- Fri Mar 02, 2012 10:41 pm
- Forum: Vorticons Requests and Discussion
- Topic: Keen 1: Pogo Fuel?
- Replies: 31
- Views: 31498
Wow this is excellent! Really appreciate your work. Couple of tweaks that are hopefully doable: 1. Grabbing the joystick should additionally remove the vacuum from the inventory. Similarly, grabbing the vacuum should remove the joystick. 2. Is it possible for the lighting to not affect the status me...
- Tue Feb 28, 2012 9:18 am
- Forum: Vorticons Requests and Discussion
- Topic: Keen 1: Pogo Fuel?
- Replies: 31
- Views: 31498
- Sun Feb 26, 2012 3:05 am
- Forum: Vorticons Requests and Discussion
- Topic: Keen 1: Pogo Fuel?
- Replies: 31
- Views: 31498
- Thu Feb 16, 2012 9:12 pm
- Forum: General
- Topic: Shmaynoria 2 Help Thread
- Replies: 8
- Views: 9865
- Thu Feb 09, 2012 7:45 pm
- Forum: General
- Topic: Keen 4 modding - help with ModKeen
- Replies: 8
- Views: 10604
- Thu Feb 09, 2012 6:57 pm
- Forum: General
- Topic: Keen 4 modding - help with ModKeen
- Replies: 8
- Views: 10604
- Sat Feb 04, 2012 11:27 pm
- Forum: Vorticons Requests and Discussion
- Topic: Keen 1: Pogo Fuel?
- Replies: 31
- Views: 31498
Wow, thanks guys! One thing I noticed with your patch, Levellass, is that Keen can Keep pogoing if alt is held down. This is an interesting gameplay mechanic in itself, but I've got from Lemm a patch which prevents this side effect: #put away pogo when top is contacted %patch $3FB6 $3867W I've got a...
- Thu Feb 02, 2012 1:10 am
- Forum: General
- Topic: Zeus' Keen Mod
- Replies: 55
- Views: 54377
Hi Zeus, welcome to the forum and Keen Modding! I take the cursor to the highest Tile of the door and push enter twice to get the code, which I place above the keygem holder. Almost right; after getting the code you need to place it directly on the keygem holder, not above it. For bridges, you get t...
- Sat Jan 28, 2012 11:45 pm
- Forum: General
- Topic: Keen Modding IRC Channel
- Replies: 8
- Views: 39117
Keen Modding IRC Channel
We've started a chat room dedicated to Keen Modding discussion! Join us here: irc://irc.foonetic.net/KeenModding Those of you familiar with #pckf may ask, what's the difference? #KeenModding is for Keen Modding only: discussing the development of mods, existing mods, and various theories and ideas b...
- Tue Jan 24, 2012 11:01 pm
- Forum: Theory
- Topic: Game Over Theory
- Replies: 9
- Views: 19205