Search found 716 matches

by szemigi
Sun Feb 17, 2013 11:56 am
Forum: Galaxy Requests and Discussion
Topic: one more patch
Replies: 5
Views: 5738

Why don't you just post into your old threads? That way the forums aren't so cluttered. This doesn't even need a patch, all sprites will go through hazards by default. Because a separated topic is much better, moreover it needs a patch as the Bounder runs in my Keen 4 mod, but doesn't go through ha...
by szemigi
Sun Feb 17, 2013 9:56 am
Forum: Galaxy Requests and Discussion
Topic: one more patch
Replies: 5
Views: 5738

one more patch

Sorry for posting it in a separated topic, but I want a Bounder patch again:

- it goes through hazards(fire, spike, etc.)
by szemigi
Sun Feb 17, 2013 9:24 am
Forum: Galaxy Requests and Discussion
Topic: special Bounder patch
Replies: 8
Views: 7811

troublesomekeen wrote:
szemigi wrote:temporary(like the Arachnut)
szemigi wrote:Moreover I want a patch, which removes the stars above the head of the Bounder(when it's killed)
If the Bounder is going to be stunned temporary like the Arachnut, it won't have stars above its head.
Oh, I see now.
by szemigi
Sat Feb 16, 2013 9:52 am
Forum: Galaxy Requests and Discussion
Topic: special Bounder patch
Replies: 8
Views: 7811

"And I do not know any way to make it run through hazards I am afraid." Forget it, no problem, because I want an other request instead of this! - the Bounder always walks, but a little bit slower than Keen EDIT: Moreover I want a patch, which removes the stars above the head of the Bounder...
by szemigi
Sat Feb 16, 2013 9:47 am
Forum: Galaxy Requests and Discussion
Topic: special Bounder patch
Replies: 8
Views: 7811

levellass wrote:So do you want it to die permanent or temporary
temporary(like the Arachnut)
by szemigi
Fri Feb 15, 2013 11:37 pm
Forum: Galaxy Requests and Discussion
Topic: special Bounder patch
Replies: 8
Views: 7811

And I forgot to request an other as well: - basically the Bounder walks on the ground, but if it touches a hazard, it runs through the hazard so basically walks on the ground, but when touching a hazard, runs - when you shoot the Bounder, it doesn't jump up, instead of that it dies on the ground wit...
by szemigi
Fri Feb 15, 2013 9:03 pm
Forum: Galaxy Requests and Discussion
Topic: special Bounder patch
Replies: 8
Views: 7811

special Bounder patch

Request: if you shoot the Bounder, it dies temporarily(like the Arachnut)
by szemigi
Thu Feb 14, 2013 1:41 pm
Forum: Galaxy Requests and Discussion
Topic: some more Keen 4 patches
Replies: 2
Views: 3827

some more Keen 4 patches

Cloud: - it moves automatically (so you don't need to touch it to make it move) Inchworm: - you can shoot the inchworm, the death animation of the inchworm is the second frame of Keen's mooning move (the second frame is when Keen shows his butts like I said) Oracle Member: - he doesn't stop, he walk...
by szemigi
Thu Feb 14, 2013 12:27 pm
Forum: Galaxy Requests and Discussion
Topic: Berkeloid + Keen dead animation (Keen4) patch + an other
Replies: 3
Views: 4156

"On the whole dead thing: You realize that Keen's death animations aren't too connected? Keen only jumps between them when he's 'killed' more than once? Levellass, I know. "Setting up the animation is simple enough, but getting him to use it regularly will be tricky indeed." Can you ...
by szemigi
Wed Feb 13, 2013 3:54 pm
Forum: Galaxy Requests and Discussion
Topic: Berkeloid + Keen dead animation (Keen4) patch + an other
Replies: 3
Views: 4156

Berkeloid + Keen dead animation (Keen4) patch + an other

Berkeloid: - it doesn't float in the air (instead of that it walks) - if you touch it, you don't die Keen (Keen4) dead: Now Levellass ready everything carefully! - Keen has a 3rd dead animation in Keen 4, which would be the first frame of Keen's mooning move - since the 3rd dead animation will be th...
by szemigi
Sun Feb 10, 2013 6:39 pm
Forum: Galaxy Requests and Discussion
Topic: Keen 4 cheat/various patches
Replies: 1
Views: 3370

Keen 4 cheat/various patches

Requests: - F10+I doesn't give you Wetsuit - When you press E+N+D, jump to the ending sequence immediately - When you touch an oracle member, jump to the ending sequence immediately - If you shoot the Skypest, it dies immediately - The Dopefish swims fast - Mad Mushroom jumps only once(like the Dril...
by szemigi
Sat Feb 09, 2013 10:32 pm
Forum: Galaxy Requests and Discussion
Topic: Important Keen 4 patches
Replies: 1
Views: 4174

Important Keen 4 patches

I have some important patch requests:

1. No sound when the Lick flames Keen
2. The arachnut dies immediately after shooting it
3. The Mimrock walks without stopping (like the Gik in Keen 6) + immortal
4. Princess Lindsey doesn't fly. Instead of that she stands on the ground.
by szemigi
Thu Feb 07, 2013 9:54 pm
Forum: General
Topic: KeenWave problems
Replies: 3
Views: 5987

I've imported, the world map loads, but when I move or press a key, it says: "Bad instrument". Why?
by szemigi
Thu Feb 07, 2013 7:51 pm
Forum: General
Topic: KeenWave problems
Replies: 3
Views: 5987

KeenWave problems

Firstly in Keen 4 I extracted the sounds and musics with this command: episode=4 -export=raw "snddir" out

Then I imported a new song and the game crashed at the purple titlescreen. What can I do?
by szemigi
Thu Feb 07, 2013 11:22 am
Forum: Galaxy Requests and Discussion
Topic: Bounder patch
Replies: 3
Views: 4457

2 frames