Search found 2999 matches
- Thu Oct 24, 2019 3:49 am
- Forum: Dreams Requests and Discussion
- Topic: Sound while running?
- Replies: 4
- Views: 7608
Re: Sound while running?
Yes, BUT- This patch must be placed AFTER the Keen Galaxy-style dying patch I made, since it messes with it a bit. If it is put before, it will crash the game. #New MapKeen_Walk tcol, merges with Keen_Walk =$05E805A5RL %patch $6425 $55 $8B $EC $56 $8B $76 $06 $E9 $1611W $90 #Change MapKeen_Walk tcol...
- Wed Oct 23, 2019 3:01 am
- Forum: Galaxy Requests and Discussion
- Topic: 25 levels in Keen 4-6
- Replies: 5
- Views: 8007
Re: 25 levels in Keen 4-6
And this is for Keen 4 AND 5 AND 6?
- Wed Oct 23, 2019 2:59 am
- Forum: Dreams Requests and Discussion
- Topic: Sound while running?
- Replies: 4
- Views: 7608
Re: Sound while running?
This patch plays two sounds in a 1-2-1-2 pattern as Keen walks. The timing between them is $10 and $20(-$10). The sounds here are $02 and $03, though you'll probably want to change them. #Keen makes a sound when he walks %patch $7A17 $EB $25 $83 $7C $38 $00 $75 $06 $83 $7C $3C $00 $74 $1B $C7 $44 $1...
- Tue Oct 22, 2019 1:15 am
- Forum: Galaxy Requests and Discussion
- Topic: 25 levels in Keen 4-6
- Replies: 5
- Views: 8007
Re: 25 levels in Keen 4-6
The wiki will need updating there I think. I already had a mod with 86 technical levels and have another with 40 or so. The main problem is that all your level names start eating up space, and some levels (Like level 31) just don't work because of memory bugs.
So how many levels would you want?
So how many levels would you want?
- Mon Oct 21, 2019 4:22 am
- Forum: Dreams Requests and Discussion
- Topic: 3 Boobus Bomb sprite frames
- Replies: 7
- Views: 9232
Re: 3 Boobus Bomb sprite frames
It does. That is a most excellent piece of patching and very well done. I am amazed.
- Sun Oct 20, 2019 7:40 am
- Forum: Dreams Requests and Discussion
- Topic: 3 Boobus Bomb sprite frames
- Replies: 7
- Views: 9232
Re: 3 Boobus Bomb sprite frames
This will be tricky. A 'special item' would need FOUR animation frames, or the eye would need to be changed to have 3. Also this would involve swapping the Keys and Eyes, so in your levels you'd have to replace all the keys with eyes and eyes with keys for the patch to work. (Because the two 'specia...
- Fri Oct 18, 2019 9:11 am
- Forum: Dreams Requests and Discussion
- Topic: 3 Boobus Bomb sprite frames
- Replies: 7
- Views: 9232
Re: 3 Boobus Bomb sprite frames
#Three Boobus Bomb actions =$0658W %patch $246B8 $0658W %patch $240C8 $00C3W $00C3W $0003W $0000W $0000W $0005W $0000W $0000W $07C501A4RL $05E806C7RL $05E80768RL $0C0EW Note that there is no real way to make it have 3 frames once it has landed on the ground, only when it's in the air.
- Fri Oct 18, 2019 6:35 am
- Forum: Dreams Requests and Discussion
- Topic: Flower Power doesn't disappear
- Replies: 2
- Views: 5580
Re: Flower Power doesn't disappear
Code: Select all
#Flower Power don't vanish, blink
%patch $2477E $00000000L
%patch $2479C $00000000L
%patch $2478C $00A3W $00A3W
- Thu Oct 17, 2019 7:42 am
- Forum: Dreams Requests and Discussion
- Topic: New, in-level Boobus Bomb message
- Replies: 11
- Views: 11899
Re: New, in-level Boobus Bomb message
I decided just to go 100%. This version of the patch allows a different message for every level. (Though there is only a certain amount of message space. Given the length of your messages you could probably stick 2 more in, more if they're shorter.) Here the first message appears in levels 1-5, the ...
- Wed Oct 16, 2019 6:36 am
- Forum: Dreams Requests and Discussion
- Topic: New, in-level Boobus Bomb message
- Replies: 11
- Views: 11899
Re: New, in-level Boobus Bomb message
Very curious. Is there a pause between the two notes appearing, or does the window just instantly appear? I haven't had this problem myself, how rare is it and do you know of any way to make it worse?
- Wed Oct 16, 2019 6:33 am
- Forum: Patches: Keen Dreams
- Topic: Enter key brings up status window
- Replies: 3
- Views: 9345
Re: Enter key brings up status window
Have you disabled the Boobus Bomb counter? You mentioned that you weren't using them. If so then: #Don't display Bombs -play sound instead %patch $3D53 $B8 $0004W $50 $9A $10BB1282RL $44 $44 $EB $6D EDIT: If not, this also works #Play sound when Status Window appears %patch $3E8E $0004W $50 $9A $10B...
- Tue Oct 15, 2019 8:56 am
- Forum: Dreams Requests and Discussion
- Topic: New, in-level Boobus Bomb message
- Replies: 11
- Views: 11899
Re: New, in-level Boobus Bomb message
As a side note, it is also possible for the note to have a different message the second time it is read.
- Tue Oct 15, 2019 8:53 am
- Forum: Dreams Requests and Discussion
- Topic: New, in-level Boobus Bomb message
- Replies: 11
- Views: 11899
Re: New, in-level Boobus Bomb message
I would advise you to ask for last patches far in advance, my old approach to this could have taken a month or more, it was very tricky. But I am sure you know already how long it can take me to do some patches. Your talk about the deadly tile property gave me an idea for a new version of this patch...
- Tue Oct 15, 2019 8:19 am
- Forum: Galaxy Requests and Discussion
- Topic: Keen 5 - Mod optimization (Dr. Colossus' Marooned on Mars)
- Replies: 3
- Views: 12844
Re: Keen 5 - Mod optimization (Dr. Colossus' Marooned on Mars)
Hard to say, hard to say. All three SOUND feasible; the third is the most doubtful. But a lot of things sound easy until you dig into actually trying to make things work. Since this is a released mod (yes?) it should be easier to experiment on. I'm a bit of a novice at Keen 5, but my recent Keen 4 w...
- Tue Oct 15, 2019 8:16 am
- Forum: Patches: Keen Dreams
- Topic: Enter key brings up status window
- Replies: 3
- Views: 9345
Enter key brings up status window
This patch makes the Status Window appear using the enter key, just like in Keen Galaxy:
It's a bonus patch I came across while working on other patches.
Code: Select all
#Enter brings up status window
%patch $44EA $E4C2W
It's a bonus patch I came across while working on other patches.