Search found 61 matches

by gerstrong
Tue Jul 28, 2009 6:51 pm
Forum: Patches: Marooned on Mars
Topic: Change 'background' tiles
Replies: 7
Views: 18383

Hello, I have been developing on CKP since december 2008 and I'm trying to improve the tile reading. 143 was the number which caught my attention. Can somebody tell me which numbers are used? I'm talking about tile that is changed, when Keen picks up an item or opens a door, etc. Some mods use tile ...
by gerstrong
Fri Jul 17, 2009 8:38 am
Forum: Coding
Topic: Keen 1.34
Replies: 8
Views: 19313

That would be very nice! I tried to decompile unpklite, but no luck. If you know the details and could tell us howto it would be very nice!
by gerstrong
Wed Jul 15, 2009 6:42 am
Forum: Coding
Topic: Keen 1.34
Replies: 8
Views: 19313

@sveevy:

Can you give me more details please. I still try to get the algorithm. It would be nice to get version 1.34 run.
by gerstrong
Sat Feb 21, 2009 5:36 pm
Forum: Coding
Topic: Keen 1.34
Replies: 8
Views: 19313

So is that. It seems, that it is better to stick around with version 1.31. I just was looking for the algorithm of unp, but it really isn't that important... I don't want to ship unpklite in ckp just for one version of one episode. However if you can provide me more information about the algorithm, ...
by gerstrong
Thu Feb 19, 2009 5:33 pm
Forum: ModKeen
Topic: Compression
Replies: 5
Views: 17825

Does anyone has knowledge about the decompress algorithm of UNP? I would like to integrate it into CKP, so version 1.34 of Keen1 can be launched with it...
by gerstrong
Sun Feb 15, 2009 6:03 pm
Forum: Coding
Topic: Keen 1.34
Replies: 8
Views: 19313

Keen 1.34

I see, that CK EP1 version 1.34 uses pklite compression.

Does anyone know, how this compression works! I want to support this version in CloneKeenPlus...
by gerstrong
Sun Feb 15, 2009 5:41 pm
Forum: Vorticons Tile Property Tools
Topic: Which tiles in animation?
Replies: 9
Views: 25638

Can you extract tiles from version 1.34 of CK1?
by gerstrong
Sun Feb 15, 2009 5:23 pm
Forum: Coding
Topic: File formats
Replies: 40
Views: 60034

I have another question.

How can I extract tiles from Commander Keen Ep.1 version 1.34. I was trying catch the address, but I don't find the tile information. Maybe someone can help...
by gerstrong
Fri Feb 13, 2009 6:36 pm
Forum: Coding
Topic: File formats
Replies: 40
Views: 60034

Very nice. Thank you again for your help!
by gerstrong
Wed Feb 11, 2009 5:51 am
Forum: Coding
Topic: File formats
Replies: 40
Views: 60034

I'm working heavily on the physics.

I'm using formulas of real physics and some numerical calculation, optimised for games, of course.

The next thing after that, is to implement the score table.

Maybe you can provide information about scores.ck?

Thanks iun ADvance!
by gerstrong
Sun Feb 08, 2009 8:22 pm
Forum: Coding
Topic: File formats
Replies: 40
Views: 60034

Hello there,

I was trying to extract the storytext out of the exe-files.

If someone is interested I have the adresses
by gerstrong
Mon Feb 02, 2009 8:28 pm
Forum: Coding
Topic: File formats
Replies: 40
Views: 60034

Thank you very much! I think most of you knows the original project. It was a good one and I will continue it. There is another thing, I want to do. I want to support the galaxy versions, too. If possible also dreams. Is their enough information to hack those data files? It still will take more time...
by gerstrong
Sat Jan 31, 2009 5:41 am
Forum: Coding
Topic: File formats
Replies: 40
Views: 60034

Yeah! No Prob.

As I am developing on a new version of CloneKeen also called CloneKeenPlus for now, I'm looking for this kind of information and test it. Original CloneKeen comes with a tileinformation file. That's good, but if you want to use mods, you have a lot of problems. CKP is now able to extract this inform...
by gerstrong
Thu Jan 29, 2009 7:50 pm
Forum: Coding
Topic: File formats
Replies: 40
Views: 60034

in the Levelxx.cky formats

There is in error in the level formats.

4 2 Lev height Height of the level in tiles
6 2 Level width Width of level is tiles

I have been hacking the format and found out, that it is:


4 2 Level width Width of level is tiles
6 2 Level height Height of the level in tiles
by gerstrong
Tue Jan 27, 2009 7:09 pm
Forum: Coding
Topic: File formats
Replies: 40
Views: 60034

I don't see it corrected. Which Wiki do you mean? Sorry, but I'm looking for a good one in which I find more information about tiles