Thanks a lot! I didn't notice that line on shikadi.net. Now I only need the patch for Blue Bird.
Any help would be appreciated!
Search found 28 matches
- Sat Jun 24, 2017 11:39 am
- Forum: Galaxy Requests and Discussion
- Topic: Skypest and Blue Bird patch request
- Replies: 6
- Views: 7127
- Sat Jun 24, 2017 9:54 am
- Forum: ModKeen
- Topic: How to change dimensions of an enemy?
- Replies: 5
- Views: 11650
Re: How to change dimensions of an enemy?
ok, the hitboxes (ingame) of the Wormouth look something like this: https://s19.postimg.org/h51ybu403/ck4patch_000.jpg depending on which sprite you have replaced, you want to make sure, to change the Y-coordinate of the second set of brackets (in your 4sprites.txt file). this value determines how ...
- Wed Jun 21, 2017 4:24 pm
- Forum: Galaxy Requests and Discussion
- Topic: Skypest and Blue Bird patch request
- Replies: 6
- Views: 7127
Skypest and Blue Bird patch request
If possible, I would like to:
- make Skypest killable by shooting.
- make Blue Bird that require more than one shot to be stunned, maybe five or more.
- Wed Jun 21, 2017 10:41 am
- Forum: ModKeen
- Topic: How to change dimensions of an enemy?
- Replies: 5
- Views: 11650
Re: How to change dimensions of an enemy?
OK, this thing is just funny: I took a copy of sprite 4SPR0316 (the Underwater Mine in Keen 4) http://i66.tinypic.com/mukdnt.jpg and I put it in BMP folder with the bitmap name 4SPR0333 (the "small" Wormouth), http://i64.tinypic.com/2lbid0z.jpg in order to replace the sprite of the Wormout...
- Tue Jun 20, 2017 10:22 pm
- Forum: ModKeen
- Topic: How to change dimensions of an enemy?
- Replies: 5
- Views: 11650
How to change dimensions of an enemy?
Let me clarify: I want to modify the image 4SPR0333 of my Keen 4 mod (the "smaller" version of the Wormouth, when it walks hiding itself) with a replacement that have bigger dimensions than the original sprite.
How can I do that?
How can I do that?
- Tue Jun 20, 2017 4:54 pm
- Forum: General
- Topic: How to modify graphics in your own mod?
- Replies: 12
- Views: 23757
Re: How to modify graphics in your own mod?
Thanks everyone for your precious tips! I will continue to work on my mod and let you know about any update or progress I will do.
Happy Keening and modding!
Happy Keening and modding!
- Mon Jun 19, 2017 6:15 pm
- Forum: Patches: Secret of the Oracle
- Topic: Treasure Eater Patch
- Replies: 2
- Views: 8726
Re: Treasure Eater Patch
you have read Ceilicks Tutorial, haven't you?! it's important that you understand the patching basics in order to alter the behavior of sprites. second there is a big collection of existing patches on the KeenWiki. simply type Patch:Treasure Eater into the search bar to look for patches that might ...
- Mon Jun 19, 2017 2:28 pm
- Forum: Patches: Secret of the Oracle
- Topic: Treasure Eater Patch
- Replies: 2
- Views: 8726
Treasure Eater Patch
Hi, guys! I'm working on my first Keen 4 mod and I want to change a little bit the behaviour of Treasure Eaters. In particular, I would like to: -make them harmful for Keen; -increase their speed movement -make them chasing Keen when they see him (like Blue Bird or Lick); -make them not disappear af...
- Mon Jun 19, 2017 8:02 am
- Forum: General
- Topic: How to modify graphics in your own mod?
- Replies: 12
- Views: 23757
How to modify graphics in your own mod?
As the title says: I started to edit some enemy with MS Paint, but this is often a very hard, stressful and disappointing thing to do, especially if you are a bad designer like me. Now I wonder: is there any other way to edit graphics in order to create your own personalized mod? Can you create new ...
- Fri Jun 16, 2017 10:15 pm
- Forum: ModKeen
- Topic: ERROR: Unable to open .\EGAHEAD.4: Secret of the Oracle for writing!
- Replies: 8
- Views: 13744
Re: ERROR: Unable to open .\EGAHEAD.4: Secret of the Oracle for writing!
You can delete that small EGAHEAD.CK4; it was just to test that the folder can be written to. It's possible the space in that path might be causing issues, though I can't reproduce such behavior. Maybe try renaming that outer folder to something 8 characters or less and with no spaces involved? I d...
- Fri Jun 16, 2017 7:30 pm
- Forum: ModKeen
- Topic: ERROR: Unable to open .\EGAHEAD.4: Secret of the Oracle for writing!
- Replies: 8
- Views: 13744
Re: ERROR: Unable to open .\EGAHEAD.4: Secret of the Oracle for writing!
echo.> EGAHEAD.CK4 OK, I used this command to create EGAHEAD.CK4, so now I have it in my Keen4mod folder but... same problem! ERROR: Unable to open .\EGAHEAD.4: Secret of the Oracle for writing! what is the full command that you're running to import the graphics? I'm running this command, but I als...
- Fri Jun 16, 2017 5:05 pm
- Forum: ModKeen
- Topic: ERROR: Unable to open .\EGAHEAD.4: Secret of the Oracle for writing!
- Replies: 8
- Views: 13744
Re: ERROR: Unable to open .\EGAHEAD.4: Secret of the Oracle for writing!
Welcome to Keen Modding! Just so we're on the same page, I'm testing this in DOSBox with ModKeen 2.0.1 . I'm using this command to import: modkeen -import -episode=4 -bmpdir=BMP I get this error when EGAHEAD.CK4 is marked read-only. Could you please check that file's properties? Also try restarting...
- Fri Jun 16, 2017 10:14 am
- Forum: ModKeen
- Topic: ERROR: Unable to open .\EGAHEAD.4: Secret of the Oracle for writing!
- Replies: 8
- Views: 13744
ERROR: Unable to open .\EGAHEAD.4: Secret of the Oracle for writing!
Hello, guys! This is my first post here! I'm trying to create my own Keen 4 mod but I'm facing a problem: when I try to import graphics with modkeen, a nasty error occurs as the title suggests. This is what my Keen4mod contains: BMP [folder] AUDIO.CK4 CK4PATCH.EXE CWSDPMI.EXE EGAGRAPH.CK4 GAMEMAPS.C...