Search found 104 matches
- Sun Apr 28, 2013 4:50 am
- Forum: CKCM
- Topic: What can we do to help?
- Replies: 11
- Views: 31430
- Sat Apr 27, 2013 2:30 am
- Forum: CKCM
- Topic: What can we do to help?
- Replies: 11
- Views: 31430
- Wed Apr 24, 2013 2:24 am
- Forum: Vorticons Requests and Discussion
- Topic: Keen 3 pogo patch
- Replies: 1
- Views: 5051
Keen 3 pogo patch
why am I trying to produce 3 mods at the same time... 1. Is there any way to make Keen's ability pogo seperate from the pogo counter? 2. Is there anyway to switch the pogo display and the amount of lives (i.e. the Keen icons display how many pogos remain, and the lives are displayed in the ankh box)?
- Wed Apr 24, 2013 2:07 am
- Forum: Vorticons Requests and Discussion
- Topic: A few Keen 1 patches
- Replies: 13
- Views: 15855
Sorry Nospike, I was in a bad mood at the time. Albeit about the patch index, I've tried to remove the sound of the 2nd textbox using the patches provided there, but I can't do it for some reason... About the joystick teleporter, I don't need the map level, but I can't use the exit tiles for this si...
- Mon Apr 22, 2013 9:06 pm
- Forum: Vorticons Requests and Discussion
- Topic: A few Keen 1 patches
- Replies: 13
- Views: 15855
And that actually answers anything? Not saying I couldn't have looked these up in the patch index, which I should have, but that didn't exactly help... What I'm trying to ask here is if some of these are actually possible in the first place. But if it makes you happier, I'll delete some off the orig...
- Mon Apr 22, 2013 3:15 am
- Forum: Vorticons Requests and Discussion
- Topic: A few Keen 1 patches
- Replies: 13
- Views: 15855
A few Keen 1 patches
Ok, here's what I'll need (sorry, I'm making a rather complex mod so there's a lot): 1. EDIT: Going by what's being said, maybe just not having a world map is better... 2a. 4-sprite animation for ice cube (use garg standing still sprites), no sound for ice cannon. 2b. Keen's frozen animation plays a...
- Tue Apr 02, 2013 12:13 am
- Forum: Galaxy Requests and Discussion
- Topic: Actions
- Replies: 3
- Views: 5143
- Sun Mar 31, 2013 5:17 am
- Forum: Galaxy Requests and Discussion
- Topic: Actions
- Replies: 3
- Views: 5143
Actions
Ok, couple of questions about mainly Keen 5: - If I give a sprite another sprite's action, does it transform into that sprite permanently? (Or am I thinking of behaviours?) - I was looking into the Galaxy actions page in Keenwiki; what exactly do these do? Int 16: Behavior Start of behavior codes In...
- Tue Mar 12, 2013 4:20 pm
- Forum: General
- Topic: Keen 3 bug
- Replies: 1
- Views: 4687
Keen 3 bug
So I was testing a level out, and it has a Mangling Machine in it. I shoot out five of the sparks and then died. I then come back and shoot one, and it acts as if I shot all of them (arms disappear and all that). Is there a patch for this or something? I'm guessing it has something to do with it not...
- Sat Feb 23, 2013 7:32 pm
- Forum: Vorticons Requests and Discussion
- Topic: In-game menu (Keen 3)
- Replies: 4
- Views: 7136
- Wed Feb 20, 2013 3:47 pm
- Forum: The Mods
- Topic: Commander Keen: Extinction
- Replies: 14
- Views: 33818
- Wed Feb 20, 2013 3:36 pm
- Forum: Vorticons Requests and Discussion
- Topic: In-game menu (Keen 3)
- Replies: 4
- Views: 7136
In-game menu (Keen 3)
I understand this will be rather complex, but would it be possible for 1. The control textbox (activated by F3) displays the top five scores from the high scores screen. 2. Pressing F2 does nothing. Alternatively, it opens the save game menu, and F5 does nothing. 3. Upon death, the sounds menu appea...
- Mon Aug 13, 2012 3:54 pm
- Forum: Galaxy Requests and Discussion
- Topic: Pogo help
- Replies: 7
- Views: 6546
- Mon Aug 13, 2012 2:49 pm
- Forum: Galaxy Requests and Discussion
- Topic: Pogo help
- Replies: 7
- Views: 6546
- Mon Aug 13, 2012 5:13 am
- Forum: Galaxy Requests and Discussion
- Topic: Pogo help
- Replies: 7
- Views: 6546
The mod's main character is a robot (my avatar is a quick sketch I did of it once); it can replace it's hands/arms with various weaponry at will. It's set around 600-700 years from now (space travel, lasers, all that), and the titular character is basically trying to stop an invasion of some random ...