Search found 538 matches
- Sun Oct 21, 2007 10:47 am
- Forum: General
- Topic: Keen 4 minimod questions
- Replies: 52
- Views: 57018
- Sun Oct 21, 2007 10:45 am
- Forum: General
- Topic: Livening up K:M
- Replies: 15
- Views: 20418
- Sun Oct 21, 2007 10:40 am
- Forum: General
- Topic: Livening up K:M
- Replies: 15
- Views: 20418
I've never been a fan of emoticons... And evidently Andy isn't even a fan of avatars. I vote no to this whole ordeal. :) Sorry guys. Boo, deputy administrator, boo! I'm going over your head ... as in waiting to see what Andrew says ... Why do you think I asked Xky to be a deputy admin? It's cause w...
- Tue Oct 02, 2007 11:13 pm
- Forum: Galaxy Level Editors
- Topic: Minor change to TedSetup
- Replies: 20
- Views: 40541
I'm positive that I read that the gamemaps file is first rle-compressed... Or does ted5 expect that the maptemp file be rle-compressed and that's why tedsetup doesn't do that? That is correct. Garg, TED5's source is fucling incomprehensible. It probably won't help that the rle decompression routine...
- Fri Sep 28, 2007 10:09 pm
- Forum: General
- Topic: Keen 4 minimod questions
- Replies: 52
- Views: 57018
- Wed Sep 26, 2007 7:34 am
- Forum: Galaxy Level Editors
- Topic: Minor change to TedSetup
- Replies: 20
- Views: 40541
- Tue Sep 25, 2007 6:57 am
- Forum: Patches: Secret of the Oracle
- Topic: The Bounder kills Keen
- Replies: 33
- Views: 52157
does anyone know what differences there are between the 'jump if above' and 'jump if larger' kind of jumps? Are they used say, for different kinds of variable? The greater/less jumps are for signed integers (-32768 to 32767 in the case of a 16-bit integer), while the above/below jumps are for unsig...
- Fri Sep 21, 2007 9:50 pm
- Forum: Patches: Secret of the Oracle
- Topic: The Bounder kills Keen
- Replies: 33
- Views: 52157
I was talking about the 'if less than, greater than, equal to OR greater than' seriously, too much information. ... Do we really need all those jumps? Whoever was in charge of that was a manager, I just know it. Just to clarify: since a 16-bit integer can be signed (-32768 to 32767) or unsigned (0 ...
- Thu Sep 20, 2007 7:32 am
- Forum: Vorticons Level Editors
- Topic: Mindbelt | The Keener's Editor (version 1.3)
- Replies: 131
- Views: 210508
- Thu Sep 20, 2007 7:27 am
- Forum: Patches: Secret of the Oracle
- Topic: The Bounder kills Keen
- Replies: 33
- Views: 52157
For our education, the difference between a JUMP near and a CALL near is that the JUMP is relative (something like +30, or -10) while the CALL is specific (go to line 04AB, or 011F), correct? Incorrect; the CALL near address is also relative. What would the difference between CALL near and JUMP nea...
- Tue Sep 18, 2007 11:37 pm
- Forum: Patches: Secret of the Oracle
- Topic: The Bounder kills Keen
- Replies: 33
- Views: 52157
- Sat Sep 15, 2007 12:04 pm
- Forum: Galaxy Requests and Discussion
- Topic: Patch problem
- Replies: 14
- Views: 17753
Your disassembly makes sniff all sense; the documents Xky sent are either a later version, or something he's worked on, but they're almost twice as long. unknownuser did a lot of work on finishing up the sprite action related functions in segments G, H, I, K, and M -- perhaps that's what you were l...
- Sat Sep 15, 2007 11:30 am
- Forum: Galaxy Requests and Discussion
- Topic: Patch problem
- Replies: 14
- Views: 17753
OK, here are the segment names as used in the disassembled .docs, the segment addresses that are used in it (because it was loaded into memory at $37BF when I did the disassembly), and the segment addresses that should be used in patches: segment name address in disassembly address for patching A: 3...
- Sat Sep 15, 2007 1:12 am
- Forum: Galaxy Requests and Discussion
- Topic: Patch problem
- Replies: 14
- Views: 17753
LevelLord/Lass/whomever: In the Disassembly folder, open up NOTES.TXT, and scroll to the bottom. See those segment offsets? You're going to be using those to tell the Call_Fars where to jump to. Um... I don't think those are the correct segment addresses to use, again because they're the result of ...
- Fri Sep 14, 2007 7:05 am
- Forum: Galaxy Requests and Discussion
- Topic: Patch problem
- Replies: 14
- Views: 17753
Is there a way to patch it something more like: %patch $31DB0 $16C9W $148CRW Which is something you can get directly from the EXE instead of having to convert it (I for example have no idea how to make *new* patches* from that, just the one you gave me, how was $9DC derived from $148C, is it just s...