Search found 49 matches

by Boeing747
Tue Jun 20, 2006 8:25 pm
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 111378

How can I use the carma.dll in VB6?
by Boeing747
Tue Jun 20, 2006 8:18 pm
Forum: Galaxy Level Editors
Topic: TED5 Replacement - KEDfW (Keen Editor for Windows)
Replies: 51
Views: 84209

Now I'm back... The work expierience was undsuccessful and now i'm on an college... By the way i was busy and i had not enough time for KEDfW. My other programming projects tooked a little time. So I still have the same problem: I can't get the charmack compression to work... Is it like Huffman? How...
by Boeing747
Sat Sep 04, 2004 8:36 am
Forum: The Mods
Topic: Keen5 BLUE EDITION
Replies: 16
Views: 22713

It is like CGA feeling i noticed. I love blue!
by Boeing747
Thu Sep 02, 2004 7:28 pm
Forum: The Mods
Topic: Keen5 BLUE EDITION
Replies: 16
Views: 22713

Hm okay it is not the palette. But i can not find the Main menu bitmaps.
Have you noticed the wrong colors in the main menu? Start the Paddle war
and you see the ball is drawing the old dark grey background.
by Boeing747
Thu Sep 02, 2004 3:05 pm
Forum: The Mods
Topic: Keen5 BLUE EDITION
Replies: 16
Views: 22713

Newest version 0.04: http://www.plsplayer.de/ckmods/004.exe
These exe's are DOS compatible RAR selfextractors. I'm waiting
for 7zip or UHA DOS SFX's :o(
by Boeing747
Thu Sep 02, 2004 1:23 pm
Forum: The Mods
Topic: Keen5 BLUE EDITION
Replies: 16
Views: 22713

I forgotten the keen5.pat?? I'll take a look. Yes it is missing. I'll upload a new version. ... done: http://www.plsplayer.de/ckmods/urarck5b.exe There are a few fixes, too. Keen is now blue,too. Edit: Someone should only add some palettes for each episode to the game. I use corel draw for editing t...
by Boeing747
Thu Sep 02, 2004 12:08 am
Forum: The Mods
Topic: Keen5 BLUE EDITION
Replies: 16
Views: 22713

Keen5 BLUE EDITION

I've made a MOD for CK5. It is called BLUE EDITION.
Image
Beta 0.01: http://www.plsplayer.de/ckmods/urarck5b.exe
How to change the colors in the MainMenu?
by Boeing747
Thu Sep 02, 2004 12:06 am
Forum: Galaxy Requests and Discussion
Topic: PATCH REQUEST: Change Keen 4 colour palette
Replies: 2
Views: 6993

I have this problem, too in keen5.
See: viewtopic.php?p=4187#4187
by Boeing747
Wed Sep 01, 2004 8:46 pm
Forum: General
Topic: New mods in progress
Replies: 12
Views: 13715

I love this colors! Wow nice work!!
by Boeing747
Wed Sep 01, 2004 2:47 pm
Forum: The Mods
Topic: Cga Keen Beta realeased!
Replies: 51
Views: 58791

I could be DOSBOX0.62 or something other DOS-EMULATORS.
Perhaps Linux or so...
by Boeing747
Thu Aug 26, 2004 12:25 am
Forum: Vorticons Requests and Discussion
Topic: PATCH REQUEST: Ankh Time in Keen3
Replies: 11
Views: 9743

*lol* In Germany "imma" is slang, spelled "immer" and means "always" :D
by Boeing747
Wed Aug 25, 2004 11:01 pm
Forum: Galaxy Level Editors
Topic: TED5 Replacement - KEDfW (Keen Editor for Windows)
Replies: 51
Views: 84209

Lasted source of kedfw: http://www.plsplayer.de/kedfw/src/kedfw.zip I'll add a Projectmanager! Here is the first created gamemapsfile for ck. Please look at this file with your HEXEDITOR. My question: Is this file compatible to TED5v1.0 when it is Carmack-compressed? http://www.plsplayer.de/kedfw/1s...
by Boeing747
Wed Aug 25, 2004 11:15 am
Forum: Theory
Topic: DISCUSSION: detail tiles
Replies: 60
Views: 87792

The dark clouds over the light grey ones are very strange.
But cool work!
by Boeing747
Sat Aug 21, 2004 10:10 pm
Forum: Galaxy Level Editors
Topic: TED5 Replacement - KEDfW (Keen Editor for Windows)
Replies: 51
Views: 84209

Hm I have time. I'm young i can wait ;o). I MUST wait. I'd tryed everything - no results. In that time: Anyone could translate this C code to VB6 (FileAcces, not String), PLEASE http://212.52.233.106:443/emonics/dogeyes.gif : /* ================== = = CarmackCompress = = Compress a string of words =...
by Boeing747
Sat Aug 21, 2004 1:51 pm
Forum: Galaxy Level Editors
Topic: TED5 Replacement - KEDfW (Keen Editor for Windows)
Replies: 51
Views: 84209

Andy i'm at the end of my knowlege. If you have time: - Please make me a *.bas for encode and decode charmack and rle (not faked) - Please make maphead, gamemaps load and save in the *.bas Name for *.bas could be: "modGameMaps.bas" All my tests won't work. Thanks :´( Please look into http:...