Search found 78 matches

by CaptainKeen
Thu Mar 06, 2014 2:23 am
Forum: Vorticons Requests and Discussion
Topic: Request: Reset ammo when dying.
Replies: 9
Views: 8123

Did you un-LZEXE the game program and is it the exe the right version?
So it does work for you?
by CaptainKeen
Wed Mar 05, 2014 7:28 pm
Forum: Vorticons Requests and Discussion
Topic: Request: Reset ammo when dying.
Replies: 9
Views: 8123

The patch now runs but unfortunately it stil doesn't do what it's supposed to do. It doesn't reset ammo or the score. neither does it give infinite lives.
by CaptainKeen
Wed Mar 05, 2014 5:27 pm
Forum: Theory
Topic: On the topic of points...
Replies: 40
Views: 43492

I would say the problem is that there are too few people that play any particular keen mods. Those that do only a percentage would complete them and an even smaller percentage would play the mod again to get the highest score they can, or even try to get the maximum of points on the first play throu...
by CaptainKeen
Wed Mar 05, 2014 4:33 pm
Forum: Vorticons Requests and Discussion
Topic: Request: Reset ammo when dying.
Replies: 9
Views: 8123

unfortunately it doesn't work (for me)

error: 12:15: Invalid numeric format
%patch $17784 $0000W
^
by CaptainKeen
Tue Mar 04, 2014 5:09 pm
Forum: Vorticons Requests and Discussion
Topic: Request: Reset ammo when dying.
Replies: 9
Views: 8123

Sorry if it wasn't cear. I'm talking about keen 1,2 and 3 but specifically for keen 2. And I would like this to work in combination with the reset score patch I myself think point resetting encourages save scumming. The point isn't to discourage save scumming but there is another kind of "scumming" ...
by CaptainKeen
Mon Mar 03, 2014 5:41 pm
Forum: Vorticons Requests and Discussion
Topic: Request: Reset ammo when dying.
Replies: 9
Views: 8123

Request: Reset ammo when dying.

Hey guys is it possible (and hopefully not too hard) to make a patch were your ammo resets to what it was when entering the level just like the patch that does this for the score. The problem with this reset score patch is that now you can't gain lives from points you should now give the player eith...
by CaptainKeen
Sun Aug 31, 2008 12:57 pm
Forum: The Mods
Topic: KeenQ
Replies: 30
Views: 31246

the very first Iax level? the one thats also the first blocking level. Where the Iax is called Dave. Is that the level you're talking about? In that cause I find it really strange that you found that level harder than the others, I find it easy compared to other Iax levels. And yea I agree this is o...
by CaptainKeen
Sat Aug 30, 2008 12:37 am
Forum: The Mods
Topic: KeenQ
Replies: 30
Views: 31246

There are 7 iax total, as it's said in the story. And the vorticon isn't an iax himself ofcourse, he doesn't count.
by CaptainKeen
Sat Aug 09, 2008 6:33 pm
Forum: The Mods
Topic: New Mod: Onward: Silcar
Replies: 42
Views: 35230

Finished it. I really like this mod. The graphics are really nice. A good use of color combinations. Alot of really nice bricks. And nice use of differnt backgrounds. I think the levels are quiete challenging in a way. There aren't any specific jumps or anything that are hard, but in general I died ...
by CaptainKeen
Sun May 29, 2005 10:00 pm
Forum: The Mods
Topic: VOX
Replies: 31
Views: 31328

wow I really looking forwarth to it. I'd like to beta test the first episode, and then play the full version of 2 en 3 later
by CaptainKeen
Sat May 28, 2005 11:41 am
Forum: General
Topic: Getting started.. (Look at this topic, please!)
Replies: 28
Views: 19165

wow that looks very good, brillant color combinations and lights effects. I wonder why you dont just put all those tiles in one mod. not every level has to have the same tile ye know.
by CaptainKeen
Sun May 01, 2005 10:20 pm
Forum: Vorticons Requests and Discussion
Topic: PATCH REQUEST: Tank robot
Replies: 19
Views: 12898

I tried it myself and I made a shootable robot thats spans a dead vorticon and worked fine! Until I added the -make robot kill keen patch- now all the robot's shots are blocked bij himself, so you only see a zap (both shooting left and right). So something is wrong with that patch. You should consid...
by CaptainKeen
Sat Apr 30, 2005 12:20 pm
Forum: Vorticons Requests and Discussion
Topic: PATCH REQUEST: Tank robot
Replies: 19
Views: 12898

I like that second idea. :-)
So did it work?
by CaptainKeen
Fri Apr 29, 2005 1:41 pm
Forum: Vorticons Requests and Discussion
Topic: PATCH REQUEST: Tank robot
Replies: 19
Views: 12898

Genius have you tried to make the collisionbox really small or only making it block on the left side when he turns right so that where the bulled spawns it isnt blocked.Or you could make the sprite bigger but leave the collisionbox and the visible part of your sprite the same size so that what is th...
by CaptainKeen
Thu Mar 24, 2005 8:17 pm
Forum: Vorticons Requests and Discussion
Topic: PATCH REQUEST: Tank robot
Replies: 19
Views: 12898

use this patch (by xtraverse)
I used it too, combined with the -make robots shootable patch- in my mod.

Code: Select all

%patch $48E9 $04 $00 #robot's shots kill Keen but not other enemies