Search found 37 matches
- Fri Oct 22, 2004 8:49 pm
- Forum: The Mods
- Topic: Keen 3 mod: Episode -
- Replies: 71
- Views: 115098
WOW! I never expected the mod to be out this early. I have only played through a few levels so far, and I must say the timing aspect changes the game completly! The game is a lot more tense and works well with the crazy graphics style. The sprites all look really great, especially the cloud effect, ...
- Wed Oct 20, 2004 8:22 pm
- Forum: Vorticons Requests and Discussion
- Topic: Getting started on XkyKeen3
- Replies: 86
- Views: 69589
- Tue Jul 20, 2004 4:26 pm
- Forum: General
- Topic: Some (crappy) screens!
- Replies: 13
- Views: 13917
- Mon Jun 14, 2004 2:11 pm
- Forum: Vorticons Requests and Discussion
- Topic: Spiff stuff for keen
- Replies: 8
- Views: 10489
- Sun Jun 13, 2004 8:30 pm
- Forum: Vorticons Requests and Discussion
- Topic: Spiff stuff for keen
- Replies: 8
- Views: 10489
- Sat Jun 12, 2004 11:49 pm
- Forum: Vorticons Requests and Discussion
- Topic: Spiff stuff for keen
- Replies: 8
- Views: 10489
- Sat Jun 12, 2004 4:51 pm
- Forum: Vorticons Requests and Discussion
- Topic: Spiff stuff for keen
- Replies: 8
- Views: 10489
Spiff stuff for keen
Here is the Spaceman Spiff sprite i have created for my mod as well as the comic I redrew. http://img78.photobucket.com/albums/v294/stickmanofdoom/spiff_run.gif http://img78.photobucket.com/albums/v294/stickmanofdoom/spiff_jump.gif Don't worry, I redrew all the keen sprite frames but didn't feel lik...
- Fri Apr 23, 2004 10:47 pm
- Forum: Theory
- Topic: Graphical talk
- Replies: 30
- Views: 46547
here is a site about sprite design, making tiles and eliminating the grid appearance they create. It's pretty interesting and useful stuff. the site is http://pixeltutorial.cjb.net/
- Fri Apr 16, 2004 9:21 pm
- Forum: Theory
- Topic: Graphical talk
- Replies: 30
- Views: 46547
When i redrew a spaceman Spiff comic for a preview replacement, I measured all the sizes of the panel and converted the lengths into pixels, and it worked out really well! Mabey the same can be done by drawing the picture on paper and measuring the different things in the picture. As for sprite insp...
- Sun Mar 14, 2004 6:35 pm
- Forum: The Mods
- Topic: Keen 2 mod: Episode ø
- Replies: 40
- Views: 40219
- Sun Mar 07, 2004 10:42 pm
- Forum: Vorticons Requests and Discussion
- Topic: 'See through' tile making keens colours change
- Replies: 33
- Views: 28157
- Sun Mar 07, 2004 5:13 pm
- Forum: Vorticons Requests and Discussion
- Topic: 'See through' tile making keens colours change
- Replies: 33
- Views: 28157
I wonder how much money id gets from commander keen. I sure the amount is insignificant compared to its recent games like Quake III and Return to castle Wolfenstein, and they probably arn't going to do anything else with keen after their attempt with the GBA failed. If the keen community asked for t...
- Sun Mar 07, 2004 12:44 pm
- Forum: Vorticons Requests and Discussion
- Topic: PATCH REQUEST: preview length
- Replies: 5
- Views: 6506
- Sat Mar 06, 2004 9:15 pm
- Forum: Vorticons Requests and Discussion
- Topic: PATCH REQUEST: preview length
- Replies: 5
- Views: 6506
PATCH REQUEST: preview length
Is it possible to change the amount of time that the preview pictures stay on the screen before they change to the next one? I redrew a sunday Spaceman Spiff comic in MSpaint (an 8 eight hour process) and the picture changes before you can finish reading it.
- Thu Jan 22, 2004 3:50 pm
- Forum: The Mods
- Topic: Zelda II Mod
- Replies: 18
- Views: 27265
WOW! this mod looks so much like it was ported right off the NES. I like how you put little ammo in the levels, you can't go Rambo-style into these levels. The dungens look really good, with the attention to detail like the bricks in the background that are red from the glow of the lava. I really li...