Search found 456 matches
- Wed Sep 22, 2021 11:27 pm
- Forum: Galaxy Requests and Discussion
- Topic: Multiple Princess Lindsey encoutners in a single level
- Replies: 1
- Views: 4942
Re: Multiple Princess Lindsey encoutners in a single level
Hello! The easiest solution is almost certainly to do this with K1n9_Duk3's reverse engineered Keen Galaxy source ( here ) rather than with a patch. Princess Lindsey is the same sprite across the different levels, and there's just an if statement that displays different messages depending on what le...
- Mon Jan 12, 2015 4:13 pm
- Forum: The Mods
- Topic: Keen 1 Mod: Marooned on Mars - Part II
- Replies: 19
- Views: 52391
- Mon Jan 12, 2015 4:11 pm
- Forum: Patches: The Armageddon Machine
- Topic: Korath World Map Text
- Replies: 4
- Views: 22248
- Fri Jan 02, 2015 9:37 pm
- Forum: Patches: The Armageddon Machine
- Topic: Korath World Map Text
- Replies: 4
- Views: 22248
- Mon May 05, 2014 5:26 pm
- Forum: CKCM
- Topic: Switching to Chocolate Keen
- Replies: 11
- Views: 39314
- Tue Aug 06, 2013 5:55 pm
- Forum: Patches: Marooned on Mars
- Topic: Demo recording/playback for debugging purposes (Ep 1-3)
- Replies: 7
- Views: 22156
Cool! Is the reason that the files are bigger for these demos than in Galaxy that all of the enemies' movements need to be stored? I recall that in Galaxy in demo recording mode, only Keen's movements are stored, and all the other sprites go into a special 'no-randomness' mode so the demos are repro...
- Tue Aug 06, 2013 5:50 pm
- Forum: Coding
- Topic: Vorticons Levels: RLEW on the header?
- Replies: 5
- Views: 17659
- Wed Jul 24, 2013 10:57 pm
- Forum: Coding
- Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
- Replies: 43
- Views: 90995
- Wed Jul 24, 2013 10:49 pm
- Forum: General
- Topic: KeenGrout - A Keen Day Release
- Replies: 10
- Views: 24318
- Wed Feb 20, 2013 7:31 pm
- Forum: The Mods
- Topic: Commander Keen: Extinction
- Replies: 14
- Views: 39393
KeenRush is infamous for killing off his websites. I've got a mirror here http://www.zapzot.net/mods/cke.zip that I at least semi-promise not to have disappear.
- Wed Sep 19, 2012 8:04 pm
- Forum: Galaxy Requests and Discussion
- Topic: Camera stoppers thingos - Keen 5
- Replies: 7
- Views: 11088
- Thu Jun 28, 2012 8:23 pm
- Forum: Galaxy Tile Property Tools
- Topic: CkD456Tli
- Replies: 10
- Views: 32292
- Tue Jan 24, 2012 9:11 pm
- Forum: Theory
- Topic: Game Over Theory
- Replies: 9
- Views: 23455
The thing in Keen 5 with the Korath III fuse could theoretically be used to create two very different endings, though in the game the destroyed-the-fuse ending is sort of a 'joke'/'easter egg' ending. ('Double parking'. What.) I'm envisioning some sort of Keen 5 mod where maybe getting to the Korath...
- Mon Dec 05, 2011 5:05 pm
- Forum: Vorticons Requests and Discussion
- Topic: Level is broken
- Replies: 6
- Views: 12036
I'm not sure what to say without looking at the files. Could you upload the old working and the new unworking versions of the level? If you don't want to send these levels out for all to see, you could a) realize that no one actually comes on K:M and so those not in the 'inner circle' so to speak wo...
- Wed Sep 07, 2011 2:19 pm
- Forum: Galaxy Tile Property Tools
- Topic: CkD456Tli
- Replies: 10
- Views: 32292
Gah I still have not transferred my weight from my ass to other parts of my body and finished Galactile. In the meantime, here is the most recent (mostly-complete) beta: http://www.tl-dr.org/dl/galactile-beta3.zip (Previously only privately-released.) I really should tidy it up and officially releas...