strange, i highly recommend those two aswell!levellass wrote:I recommend Keen 58 and 59. Nice to see a fellow Keen fan.
Search found 124 matches
- Fri Jun 06, 2014 2:57 pm
- Forum: General
- Topic: You guys rock
- Replies: 9
- Views: 11122
- Tue Mar 11, 2014 3:29 am
- Forum: Theory
- Topic: What kind Enemies would you like to see more of?
- Replies: 14
- Views: 26390
- Mon Mar 10, 2014 3:58 am
- Forum: Theory
- Topic: What kind Enemies would you like to see more of?
- Replies: 14
- Views: 26390
- Tue Mar 04, 2014 3:15 am
- Forum: Theory
- Topic: On the topic of points...
- Replies: 40
- Views: 61138
A largely untapped resource in Keen modding is the negative point item. Simply having a tile that detracts 100 points from a player's score could add complexity to a scenario ahhh damnit! in my ROIB mod that levellass mentioned earlier i wanted to do exactly that with collectable vegetables. but i ...
- Tue Feb 25, 2014 11:53 pm
- Forum: Theory
- Topic: Save Scummming and Extra Lives
- Replies: 29
- Views: 51320
with the issue of saving, I think the closest thing for me is saving on the world map. its annoying cause you need the usual saving system cause of situations where you played for a bit but, i dunno, have to go to bed or do something else, to continue on later on. (or have the game save when you qui...
- Fri Jan 10, 2014 2:36 pm
- Forum: Theory
- Topic: Lass's tile conservation tips
- Replies: 17
- Views: 62810
- Thu Jan 09, 2014 3:35 am
- Forum: Theory
- Topic: Lass's tile conservation tips
- Replies: 17
- Views: 62810
- Tue Jan 07, 2014 3:31 am
- Forum: Theory
- Topic: Lass's tile conservation tips
- Replies: 17
- Views: 62810
hey i already made a thread about trying to save memory which no one cared about. can i contribute? cause i was gonna mention that one way, which i used, to save tile space is to convert tile based decorative objects into sprites (if you have the patching know how ofcourse. or just bug levellass to ...
- Thu Nov 28, 2013 3:39 pm
- Forum: General
- Topic: Points problem
- Replies: 17
- Views: 18834
i dont know how far along you are with patching but i'll start from the basics... theres two different types of each of the point items- there are tile based versions and sprite based versions. have you fiddled around with changing the games tile set? cause if you had a look at the tile set, you'll ...
- Thu Nov 21, 2013 2:59 am
- Forum: The Mods
- Topic: Martatroid
- Replies: 10
- Views: 23041
- Fri Oct 18, 2013 5:24 pm
- Forum: Vorticons Requests and Discussion
- Topic: patches needed for Sonic
- Replies: 9
- Views: 20382
- Fri Oct 18, 2013 5:18 pm
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 48389
If a kreeg fires his weapon when he's right on the edge he will drop down. yep ;) I kept having that enemy uncontrollably spin on edges (if he fired on an edge) so I made the guy drop down in that situation. (I could've fixed at first by making the sprites take up more memory, which I didnt want to...
- Mon Oct 14, 2013 3:14 am
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 48389
- Thu Oct 10, 2013 2:54 am
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 48389
- Sun Oct 06, 2013 2:06 pm
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 48389