Thank you very much :) Why is that feature so totally hidden though?
Edit: The download is working fine now...
Search found 10 matches
- Tue Mar 15, 2011 8:47 pm
- Forum: Galaxy Level Editors
- Topic: Keen: Galaxy editor - it's here
- Replies: 59
- Views: 101382
- Thu Mar 10, 2011 6:55 pm
- Forum: Galaxy Level Editors
- Topic: Keen: Galaxy editor - it's here
- Replies: 59
- Views: 101382
- Sat Mar 05, 2011 11:16 pm
- Forum: ModKeen
- Topic: Modkeen overwriting my PAT file
- Replies: 4
- Views: 15662
I guess the most convenient behaviour would be if the tool asked if one wishes to automatically have the patch file modified (have the necessary patches ADDED to the CURRENT ones, making this also default option), or if the user wishes to do that manually. And if the tools modifies the patch file, i...
- Wed Mar 02, 2011 7:32 pm
- Forum: Coding
- Topic: Sprite editing tool of choice?
- Replies: 12
- Views: 24707
Thanks for your replies :) I always struggle with GIMP as I find it quite counter-intuitive; yet, it is a very valuable tool if you have the right tutorials at hand. And yes, me too wonders why all these paint programs have tons of features but are incapable of preserving the palette. I mean, the pa...
- Wed Mar 02, 2011 7:17 pm
- Forum: ModKeen
- Topic: Modkeen overwriting my PAT file
- Replies: 4
- Views: 15662
Modkeen overwriting my PAT file
After importing graphics with Modkeen, it actually overwrote my patch file with %ext ck5 %version 1.4 # Load the modified graphics %egahead EGAHEAD.CK5 %end Well, I lost all my patches, why thank you Oo Did I do something wrong or is this a misbehaviour? As a precaution measure, I am going to rename...
- Sun Feb 27, 2011 7:42 pm
- Forum: Coding
- Topic: Sprite editing tool of choice?
- Replies: 12
- Views: 24707
Sprite editing tool of choice?
I know that in another well-visited thread (which I fail to dig up at the moment) the "old" MS Paint is recommended for editing CK sprites. That does work for me, still it lacks some kind of comfort. I went into the trouble trying several other sprite editors, but none of them was able to ...
- Sun Feb 27, 2011 7:21 pm
- Forum: Galaxy Requests and Discussion
- Topic: CK5: Adding ground tile sets
- Replies: 2
- Views: 5251
- Sun Feb 27, 2011 6:52 pm
- Forum: Galaxy Requests and Discussion
- Topic: CK5: Adding ground tile sets
- Replies: 2
- Views: 5251
CK5: Adding ground tile sets
Hello community, I wonder if there is a way to get additional "ground tile sets" to work in CK5. It comes with three types (red, green, yellow with black stripes), and I would prefer, let's say, five instead. CK4 has at least four ground tile types, but the mechanics of CK5 suit my needs m...
- Sun Feb 27, 2011 10:23 am
- Forum: Galaxy Level Editors
- Topic: Keen: Galaxy editor - it's here
- Replies: 59
- Views: 101382
Aaaah! :)
It's working so far. Thanks a lot!
Code: Select all
%maphead maphead.ck4
%tileinfo keen4.tli
- Sat Feb 26, 2011 11:15 pm
- Forum: Galaxy Level Editors
- Topic: Keen: Galaxy editor - it's here
- Replies: 59
- Views: 101382