Search found 86 matches

by Paramultart
Tue Nov 12, 2013 8:40 pm
Forum: The Mods
Topic: Martatroid
Replies: 10
Views: 20499

Hmm... Not a fan of the idea. In my opinion, the only crossovers that work are from the same company or are closely associated somehow. In this case, only other Apogee/ID Software games would be acceptable to cross over to. I'm not a fan of Nintendo, and the idea of any of these popular games infilt...
by Paramultart
Fri Oct 25, 2013 7:00 am
Forum: Vorticons Requests and Discussion
Topic: Keen 1 Ammo Request
Replies: 11
Views: 12270

This patch is close, but no cigar. It contains a number of simple mistakes that bust it. This gives a constant, infinite stream of ammo that obeys the law of gravity. It's quite amusing to watch. The upwards speed here is $FF80W, tweak this to change the path. #Constant, infinite stream of ammo %pa...
by Paramultart
Fri Oct 25, 2013 2:21 am
Forum: General
Topic: Is there an intro to hex editing/patching anywhere?
Replies: 7
Views: 9470

Yeah, Lemm and ny00123 have taught me a lot.
One mistake I made in that .jpeg you're referring to is that I had the values as ten 8-bit values rather than five 16-bit values. I now have a better understanding of how the actor structures work. Glad to see you aboard the project.
by Paramultart
Sun Oct 20, 2013 7:39 am
Forum: General
Topic: Is there an intro to hex editing/patching anywhere?
Replies: 7
Views: 9470

Well if'n it was me, first thing I'd do is find the sounds file. Then I'd try and tweak the highest (And thus least common) sound variable, which would tell me how the game handles sounds. From that I'd then easily be able to get a list of all the sounds in the game and their location (As you can s...
by Paramultart
Sun Oct 20, 2013 12:45 am
Forum: General
Topic: Is there an intro to hex editing/patching anywhere?
Replies: 7
Views: 9470

Monster Bash is correct. I'm trying to learn how to tweak certain variables, such as enemy speed, health, et cetera. I have no idea where to even start looking for the right places to modify.
by Paramultart
Sat Oct 19, 2013 7:50 pm
Forum: Vorticons Requests and Discussion
Topic: Keen 1 Ammo Request
Replies: 11
Views: 12270

Well, the game loads, but turns black when the level starts up.
I was hoping Fleexy wouldn't write the patch because crediting him in an 18+ mod seems grossly inappropriate. I appreciate your effort though, Fleex.
by Paramultart
Fri Oct 18, 2013 5:21 pm
Forum: Vorticons Requests and Discussion
Topic: patches needed for Sonic
Replies: 9
Views: 17937

If Lemm and Lass had a baby it wouldn't be able to accommodate the patching demands of this game.
by Paramultart
Thu Oct 17, 2013 10:36 pm
Forum: General
Topic: Is there an intro to hex editing/patching anywhere?
Replies: 7
Views: 9470

Is there an intro to hex editing/patching anywhere?

I've been going nutso fiddling with unpackers, hex editors, IDA and the DosBox debugger with the close assistance of ny000123, and I must say that I feel I am in over my head, and perhaps even absolutely lost. The DosBox debugger doesn't let you monitor the data/code overview in real-time, so it see...
by Paramultart
Thu Oct 17, 2013 8:04 am
Forum: Vorticons Requests and Discussion
Topic: Keen 1 Ammo Request
Replies: 11
Views: 12270

That must be it...
by Paramultart
Thu Oct 17, 2013 2:05 am
Forum: Vorticons Requests and Discussion
Topic: Keen 1 Ammo Request
Replies: 11
Views: 12270

W's in hex? :/
by Paramultart
Wed Oct 16, 2013 10:17 pm
Forum: Coding
Topic: Napalm's Music TSR Discussion
Replies: 10
Views: 18346

Music in KDreams would be awesome.

So has TSR been expanded with .RAD support yet? I wonder what other formats could be thrown in there...
by Paramultart
Wed Oct 16, 2013 9:58 pm
Forum: Vorticons Requests and Discussion
Topic: Keen 1 Ammo Request
Replies: 11
Views: 12270

Keen 1 Ammo Request

Hey there.
My request is pretty simple... I want ammo to be unlimited, have a constant stream, and an arc (gravity).
Think of it as... a squirt gun of sorts.
This is for a mod that is (mostly) already done but just needs some kinks worked out. You will be credited, obviously.

Thank you!
by Paramultart
Sat Feb 18, 2012 2:43 am
Forum: General
Topic: Shmaynoria 2 Help Thread
Replies: 8
Views: 9170

I am, however, having trouble understanding your Keen story text editor.
I understand how to change all texts except for the help texts.

Update: This mod is progressing extremely fast. I'd say we're near the halfway mark, if not past it.
by Paramultart
Fri Feb 17, 2012 3:12 pm
Forum: General
Topic: Shmaynoria 2 Help Thread
Replies: 8
Views: 9170

Thanks Lass, but don't worry about making any patches. Lemm already finished all the menu patches last night. :)
by Paramultart
Fri Feb 17, 2012 12:04 am
Forum: General
Topic: Shmaynoria 2 Help Thread
Replies: 8
Views: 9170

Another thing I would like help with is a patch to change the background color for the F1 (help) menu. I couldn't seem to find one on the Keen Wiki or in LL's patch archive. I want the F1 (help) menu to be bright cyan. I am also wondering if there's a way to completely get rid of Paddle War, and pos...