Search found 538 matches

by adurdin
Thu Jan 03, 2019 1:16 am
Forum: General
Topic: Welcome to the migrated Keen: Modding forum!
Replies: 9
Views: 8824

Re: Welcome to the migrated Keen: Modding forum!

Glad that's sorted.
by adurdin
Wed Jan 02, 2019 7:44 pm
Forum: General
Topic: Welcome to the migrated Keen: Modding forum!
Replies: 9
Views: 8824

Re: Welcome to the migrated Keen: Modding forum!

Huh, that's what I'd vaguely remembered, but I got an email from namecheap telling me it was expiring. But I've just looked at the email again and it's addressed to you and cc'd to your email address, but sent to one of my email addresses! So I guess the only actual issue is my email address still b...
by adurdin
Wed Jan 02, 2019 7:11 pm
Forum: General
Topic: Welcome to the migrated Keen: Modding forum!
Replies: 9
Views: 8824

Re: Welcome to the migrated Keen: Modding forum!

DNS for keenmodding.org is due to expire end of January. I'm not going to re-register it, so I need to transfer it to someone if the domain name is gonna still continue to work.
by adurdin
Wed Dec 28, 2016 7:31 pm
Forum: General
Topic: DEADLINE 1 JAN 2017
Replies: 2
Views: 3029

Re: DEADLINE 1 JAN 2017

Tremendous thanks to Fleexy for picking up the torch and taking over the hosting of PCKF and Keen:Modding!
by adurdin
Tue Dec 20, 2016 12:11 am
Forum: General
Topic: DEADLINE 1 JAN 2017
Replies: 2
Views: 3029

DEADLINE 1 JAN 2017

I have kept procrastinating this—both the decision and the action—so no longer. I will shut down the server that hosts PCKF and keen:modding by 1 January 2017. If no other hosting gets organised by then, I will make a full DB export of each site available to download somewhere (sanitized of password...
by adurdin
Tue Feb 02, 2016 8:58 pm
Forum: General
Topic: Apologies for the outage!
Replies: 5
Views: 3876

Apologies for the outage!

Sorry everyone! I messed up trying to transfer some domains around, then some other things went wrong, and it ended up that K:M was completely unavailable for a few days. Please accept my apologies!
by adurdin
Wed Jul 25, 2012 6:42 pm
Forum: General
Topic: Bean Coast?!?!?
Replies: 3
Views: 4003

Bean Coast?!?!?

I imagine you were surprised to try to get to K:M and get redirected to some bean coast site instead. No, this is not an attempt at subtle viral marketing on my part, I just screwed up the config when setting up that site. Sorry for the outage! If it gets messed up again, don’t hesitate to email m...
by adurdin
Wed Aug 05, 2009 8:08 pm
Forum: Coding
Topic: Level, tile and audio limits
Replies: 2
Views: 5479

There are many, seemingly arbitrary limits in Keen 4-6, number of songs, number of levels, number of sounds, tiles, etc. Everything is preset and limited. Most of this is a side-effect of the way the game was put together. They had X number of songs for the game, so they put those into the data fil...
by adurdin
Sun Aug 02, 2009 12:47 pm
Forum: Coding
Topic: Keengraph and masking
Replies: 14
Views: 11589

Combining a masked sprite with the background is actually two operations. The mask is first ANDed with the background; so where the mask is white (1) the resulting pixels will remain unchanged; and where the mask is black (0), the resulting pixels will be set to black. Then the sprite image is ORed;...
by adurdin
Thu Jul 30, 2009 12:33 pm
Forum: General
Topic: Ally Mod ll
Replies: 3
Views: 3619

Sorry, it took a while for the sound of your summoning to arrive at this part of the world; I see Levellass has done a good job here (which is just as well, as I've no idea where to begin with Keen standing on the Elites).
by adurdin
Sun Jul 26, 2009 11:45 am
Forum: Coding
Topic: Finding HEDs and DCTs
Replies: 3
Views: 7200

Warning: If you invoke my name three times, not only do I appear, but I spew out a flood of gibberish like that above, and you could drown in it if you're not careful!

:-P
by adurdin
Sun Jul 26, 2009 11:44 am
Forum: Coding
Topic: Finding HEDs and DCTs
Replies: 3
Views: 7200

I have been informed by someone that there are easier ways of getting things such as the locations of the AUDIODCT or EGAHED files in Keen executables not to mention the GFXINFOE files and number of sounds, songs, etc. A DOS executable is often made up of a number of parts ("segments"). Some of the...
by adurdin
Sun Jul 26, 2009 9:53 am
Forum: The Mods
Topic: Keen 8: Dead in the Desert
Replies: 60
Views: 48924

This mod is amazing! I was blown away!

10/10.

Well, except for those fucling Squibs! And the platforms going past lava falls: they should have been in the secret level, or only for bonus areas, they were too unfair in required levels.

Still definitely a 10/10.
by adurdin
Fri Jul 17, 2009 3:10 pm
Forum: Coding
Topic: File formats
Replies: 40
Views: 33470

I have tested modkeen with Keen 4 (version 1.4); but in my version the filelength differs from the hard-coded value in keen456.c-file - I guess the offsets may differ, too. … Is there a chance to obtain the offsets dynamically? The sizes and offsets refer not to the file on disk, but to the image o...
by adurdin
Thu Jul 16, 2009 12:33 pm
Forum: Coding
Topic: File formats
Replies: 40
Views: 33470

You may want Andy for this The mere act of pronouncing my name is enough to summon me into existence! I'll just point you to some extra resources that may help: http://files.keenmodding.org/mobydoc.txt - A short text file with an overview of the Keen 4, 5, and 6 maps and graphics file formats. http...