Search found 18 matches

by Plasma Captain
Mon Jul 24, 2017 4:29 pm
Forum: Theory
Topic: DISCUSSION: Keen 6 level design.
Replies: 93
Views: 173337

Re: DISCUSSION: Keen 6 level design.

This thread is basically covering many of the reasons why I don't like Keen 6 (and have not played more than the demo levels in the years since I was a kid): Rushed, sub-par level designs, reminiscent of Keen 3 but with less personality. Many levels have no real sense of atmosphere or purpose to the...
by Plasma Captain
Thu Mar 28, 2013 10:19 pm
Forum: Galaxy Requests and Discussion
Topic: lots of Keen4 patches
Replies: 27
Views: 26116

Ahh, okay. See, I disabled the Lick's flaming ability entirely, so this problem never arose for me. And, of course, I didn't bother to check how it works with the flaming ability intact before I posted the solution here.

Sorry about that.
by Plasma Captain
Thu Mar 28, 2013 4:32 pm
Forum: Galaxy Requests and Discussion
Topic: lots of Keen4 patches
Replies: 27
Views: 26116

6.) Lick kills Keen (Covered above, but that patch will cause the game to crash, this is a better version) ...It does? Under which circumstances? (It hasn't happened to me yet, and I'm legitimately curious) 7.) Slugs do not slime. (Covered above.) Do you want however, for the Slugs not just to not ...
by Plasma Captain
Tue Mar 26, 2013 9:56 pm
Forum: Galaxy Requests and Discussion
Topic: lots of Keen4 patches
Replies: 27
Views: 26116

Many of these can be found or derived from Levellass's patches on the Keen wiki... These are some with which I am familiar and that I know to work correctly: #Skypest does not land #Skypest landing > Skypest flying %patch $107BA $2486W #Skypest preening #Bounder will kill Keen #Bounder sprite type, ...
by Plasma Captain
Tue Mar 26, 2013 5:13 pm
Forum: Theory
Topic: X and Y coordinates for hitboxes and how they interact
Replies: 10
Views: 18588

Hahahahah. This must happen.

"Commander Keen 5 in: Commander Keen 4: A New Pope"
by Plasma Captain
Mon Mar 25, 2013 9:44 pm
Forum: Theory
Topic: X and Y coordinates for hitboxes and how they interact
Replies: 10
Views: 18588

Bernie wrote:you beautiful, beautiful man. i'd go gay for you sir.
If I had a quarter for every time I've heard that... well, I might have a dollar. An ironic dollar.

And yes, "pope hat" is the first thing that came to mind when you mentioned heightening Keen's sprite.
by Plasma Captain
Mon Mar 25, 2013 9:35 pm
Forum: Galaxy Requests and Discussion
Topic: Schoolfish Friction
Replies: 4
Views: 6222

That's quite awesome, and it works perfectly. Thanks!

(The choppiness shouldn't be a problem once its sprites are changed.)
by Plasma Captain
Mon Mar 25, 2013 4:13 am
Forum: Theory
Topic: X and Y coordinates for hitboxes and how they interact
Replies: 10
Views: 18588

Hahahah. No problemo.
by Plasma Captain
Mon Mar 25, 2013 3:09 am
Forum: Theory
Topic: X and Y coordinates for hitboxes and how they interact
Replies: 10
Views: 18588

Oh. I was under the impression that you were only messing with the hitbox coordinates, not the offset. In any case, I just tried doing what you said that you wanted to do, and I had absolutely no problems. In fact, I didn't even need to modify the offset. Here's Pope Blazkowicz II: http://imageshack...
by Plasma Captain
Sun Mar 24, 2013 8:11 pm
Forum: Theory
Topic: X and Y coordinates for hitboxes and how they interact
Replies: 10
Views: 18588

Did you try changing the y offset? It's in the second array, after the array that defines the hitbox coordinates.

Code: Select all

6: [4, 0, 19, 31], [0, 0], 4
by Plasma Captain
Sun Mar 24, 2013 7:57 pm
Forum: Galaxy Requests and Discussion
Topic: Schoolfish Friction
Replies: 4
Views: 6222

Yeah, I've already tried that, and it seems to cause the fish to overshoot Keen and hang for longer periods of time (I've been exploring the wiki extensively and am greatly appreciative of your work). I suppose that I should have mentioned that I'm using them in regular levels, not swimming levels, ...
by Plasma Captain
Mon Mar 18, 2013 3:22 am
Forum: Galaxy Requests and Discussion
Topic: Schoolfish Friction
Replies: 4
Views: 6222

Schoolfish Friction

There seems to be some friction at play in the Schoolfish code. When a Schoolfish opts to change its direction, its speed gradually transitions rather than instantly changing. I'd like to know if there is some way of increasing the amount by which its speed changes, or alternatively if the rate at w...
by Plasma Captain
Sun Oct 18, 2009 12:56 am
Forum: Galaxy Requests and Discussion
Topic: The Foot and Lindsey
Replies: 1
Views: 4037

The Foot and Lindsey

First of all, is there a patch for what Keen mugshot appears in the response to Lindsey's message? I know about this patch for changing what appears for Lindsey's mugshot, which I've done, and changing the caches just makes the mugshots look glitched. Basically I would like to change Keen's "th...
by Plasma Captain
Mon Oct 12, 2009 3:27 am
Forum: ModKeen
Topic: Keen 4 glitched after importing
Replies: 8
Views: 20081

Yeah, still works like that.

Whatever the problem was, at least I know the solution now.
by Plasma Captain
Mon Oct 12, 2009 2:32 am
Forum: ModKeen
Topic: Keen 4 glitched after importing
Replies: 8
Views: 20081

It's version 1.4. Now that I think of it, I don't really know what was the problem in the first place. I didn't save a backup of what the patch file looked like before I replaced all of it. In any case, the -nowait parameter is still present. This is probably what the patch looked like before: %ext ...