Search found 163 matches
- Sat Jan 01, 2011 9:14 pm
- Forum: CKCM
- Topic: What can we do to help?
- Replies: 11
- Views: 31156
What can we do to help?
This mod looks great and I'd like to play it some time, but I'm not sure what stuff is next in line to complete. I can has tasklist?
- Thu Oct 21, 2010 3:06 am
- Forum: CKCM
- Topic: Level List and Quest Structure
- Replies: 6
- Views: 20771
- Fri Oct 15, 2010 1:58 pm
- Forum: CKCM
- Topic: Level List and Quest Structure
- Replies: 6
- Views: 20771
- Thu Oct 14, 2010 7:30 pm
- Forum: CKCM
- Topic: Level List and Quest Structure
- Replies: 6
- Views: 20771
- Sat Sep 18, 2010 6:09 pm
- Forum: CKCM
- Topic: Inventory and Status Screen Layout Thread
- Replies: 22
- Views: 46008
- Thu Sep 02, 2010 8:31 pm
- Forum: CKCM
- Topic: Inventory and Status Screen Layout Thread
- Replies: 22
- Views: 46008
- Thu Sep 02, 2010 8:29 pm
- Forum: CKCM
- Topic: Message Box Thread
- Replies: 12
- Views: 26628
So the messages we need are: 1. We won't let you in. (Post at first.) 2. Join our side! (Bridge.) 3. Go and do the work you lazy bum. (Bridge on acceptance without completion.) 4. Hurrah you did it! (Bridge on acceptance with completion.) 5. Get out of here you spy. (Faction's level after pranking t...
- Mon Aug 30, 2010 11:45 pm
- Forum: General
- Topic: Commander Keen's Time Machines
- Replies: 9
- Views: 11888
- Mon Aug 30, 2010 11:41 pm
- Forum: CKCM
- Topic: Message Box Thread
- Replies: 12
- Views: 26628
We need a text that's an introduction to the feud and an invitation to join their side on both the slug and lick sides. If the player accepts an invitation on one side, and then goes to the other, can the intro/invite be removed because he's on the other side now? How does the player accept the invi...
- Sun Aug 29, 2010 7:26 pm
- Forum: General
- Topic: Commander Keen's Time Machines
- Replies: 9
- Views: 11888
- Sat Aug 28, 2010 10:15 pm
- Forum: CKCM
- Topic: Message Box Thread
- Replies: 12
- Views: 26628
http://files.commanderkeen.org/users/omp/ckcm/Spleen%20Map%20Concept%20FULL.jpg Where in here do we want messages? We need to have them somewhere in the slug and lick areas to tell the player about their feud and poisoning the well / peppering the feast. But I'm not sure how that is arranged within ...
- Tue Aug 24, 2010 12:21 am
- Forum: General
- Topic: Commander Keen's Time Machines
- Replies: 9
- Views: 11888
Commander Keen's Time Machines
Still haven't started my entry in Paramulart's improv contest, downloaded the file full of Keen 1 modding stuff and had no idea what to do. A link to a getting started with Vorticons or modding in general or something guide would be nice, if there aren't any then where do I start?
- Mon Aug 23, 2010 11:02 pm
- Forum: CKCM
- Topic: Finale Thread
- Replies: 2
- Views: 13479
What happens in the plot between episodes one and two is Keen falls down the mine shaft and finds himself in some caves, but it seems a shame to just show him falling and landing when we have so much to work with. Maybe he falls, lands, and looks out on the vast cavern he's in. Something sufficientl...
- Mon Aug 23, 2010 10:59 pm
- Forum: CKCM
- Topic: Inventory and Status Screen Layout Thread
- Replies: 22
- Views: 46008
- Mon Aug 23, 2010 10:53 pm
- Forum: CKCM
- Topic: Message Box Thread
- Replies: 12
- Views: 26628