Search found 31 matches
- Fri Nov 14, 2003 7:57 pm
- Forum: Galaxy Requests and Discussion
- Topic: ARTICLE: Placing enemies on any difficulty level.
- Replies: 13
- Views: 15949
ARTICLE: Placing enemies on any difficulty level.
[Probably works for Keen 4 and 5 as well] You know how there's no "All Levels" Bobba or Nospike in Commander Keen 6? Or how there's another enemy(either Fleex or Flect I think) that you can only set to All Levels or Hard Only, not to Normal and Hard Only? Well, I know how to bypass that - ...
- Fri Nov 14, 2003 7:42 pm
- Forum: Galaxy Requests and Discussion
- Topic: ARTICLE: Editing Tile Properties
- Replies: 23
- Views: 21983
- Fri Nov 14, 2003 7:31 pm
- Forum: Galaxy Requests and Discussion
- Topic: ARTICLE: Editing Tile Blocking
- Replies: 1
- Views: 4579
Oh yeah, if you change CK6 to CK4 or CK5, you can probably get it working in Keen 4 and Keen 5 as well. I'm not sure about Tile Property modification in Keens 4 and 5(it will be possible, I'm just not sure how to do it), but the Tile Blocking should be the same as it is in Keen 6, just different adr...
- Fri Nov 14, 2003 7:28 pm
- Forum: Galaxy Requests and Discussion
- Topic: ARTICLE: Editing Tile Blocking
- Replies: 1
- Views: 4579
ARTICLE: Editing Tile Blocking
Okay, first, I can't remember the adresses off the top of my head, so you're gonna have to search for them, I'll include information on how to do this though. Anyway, first, use this patch: %ext ck6 %version 1.4 %dump k6temp.exe NOTE: If you have already tried the Tile Property editing, you should a...
- Fri Nov 14, 2003 5:46 am
- Forum: General
- Topic: Andy's Secret Plan
- Replies: 24
- Views: 24603
lol, i ain't no bearded one and i said that about chogall cuz adurdin should be higher rank than chogall chogall hasn't been making any awesome level editors, modkeen programs or tileinfo programs (or patches) has he? he might have HELPED with the best commander keen site(in everyone's opinion excep...
- Fri Nov 14, 2003 5:42 am
- Forum: Galaxy Requests and Discussion
- Topic: ARTICLE: Editing Tile Properties
- Replies: 23
- Views: 21983
ARTICLE: Editing Tile Properties
Okay, lets get straight into this stuff. First off, please be aware, you can probably do it on Keen 4 and 5 as well, once you find the adresses of the tile info. Okay, anyway, first we'll look at editing the effect of a tile, such as acting as a pole, or killing Keen, or stuff like that. First, use ...
- Tue Nov 11, 2003 3:21 am
- Forum: General
- Topic: Andy's Secret Plan
- Replies: 24
- Views: 24603
- Fri Nov 07, 2003 9:40 pm
- Forum: Galaxy Requests and Discussion
- Topic: PATCH REQUEST: Pole climbimg
- Replies: 6
- Views: 8378
hmmm... with some modification, this patch could possibly change properties for any tiles! alright, time for a CK6 TileInfo... using the default tiles :( - still, someone could possibly make it now Task 1: Work out what each value for the tile info means Task 2: Work out the adress of each tile(prob...
- Tue Oct 28, 2003 6:28 am
- Forum: General
- Topic: Andy's Secret Plan
- Replies: 24
- Views: 24603
- Thu Oct 23, 2003 4:18 am
- Forum: General
- Topic: image editing program
- Replies: 24
- Views: 21584
- Wed Oct 22, 2003 8:14 am
- Forum: General
- Topic: image editing program
- Replies: 24
- Views: 21584
- Thu Oct 02, 2003 9:04 am
- Forum: Vorticons Requests and Discussion
- Topic: But... but... I have that one already!!!
- Replies: 12
- Views: 11977
I believe (but have not yet checked) that the level numbers of the levels with the goal items are hard-coded somewhere, where it checks if you've successfully completed that level yet; and if you haven't, it makes sure you don't have the goal item from that level. When you suggested the hard coding...
- Tue Sep 30, 2003 6:12 am
- Forum: Vorticons Requests and Discussion
- Topic: But... but... I have that one already!!!
- Replies: 12
- Views: 11977
- Sun Sep 28, 2003 3:49 am
- Forum: General
- Topic: Who's making mod?
- Replies: 23
- Views: 27298