Search found 717 matches

by szemigi
Wed May 22, 2024 11:08 am
Forum: Vorticons Requests and Discussion
Topic: Disassembly of vorticons
Replies: 6
Views: 10529

Re: Disassembly of vorticons

Use webarchive.org. Do you have any link?
by szemigi
Tue Mar 28, 2023 9:55 am
Forum: General
Topic: Keen 1 v1.34 - decompressing tool
Replies: 2
Views: 6999

Re: Keen 1 v1.34 - decompressing tool

But KeenGraph still didn't work it after decompressing.
by szemigi
Fri Feb 17, 2023 10:42 pm
Forum: General
Topic: Keen 1 v1.34 - decompressing tool
Replies: 2
Views: 6999

Keen 1 v1.34 - decompressing tool

Levellass, in the topic below you mentioned that "I have utilities to decompress it of course. (And thanks to this, a program to extract tile info from it.)" https://keenmodding.org/viewtopic.php?t=1122 Well, can you still release that tool that decompresses the EXE with the graphics from ...
by szemigi
Thu Feb 09, 2023 6:44 pm
Forum: Galaxy Requests and Discussion
Topic: Keen with Hit Points (Keen4)
Replies: 14
Views: 18343

Re: Keen with Hit Points (Keen4)

Can this hit point patch be done for Keen 5 and 6?
by szemigi
Wed Jan 18, 2023 9:38 pm
Forum: Galaxy Requests and Discussion
Topic: Keen 5 main menu music
Replies: 1
Views: 4464

Keen 5 main menu music

I would like to have music for Keen 5's main menu. Is it possible?
by szemigi
Wed Jan 18, 2023 12:04 am
Forum: Galaxy Requests and Discussion
Topic: Spindgreen (new enemy)
Replies: 0
Views: 8649

Spindgreen (new enemy)

My request is a 'second Spindred' (Spindgreen) with the following features: 1. Sprite bitmaps are: 5SPR0269.BMP 5SPR0270.BMP 5SPR0271.BMP 5SPR0272.BMP (AKA unused flipping flag animation replacement) 2. Movement: Same as Spindred, except its bouncy ceiling-floor thing is twice as fast. And also, it ...
by szemigi
Tue Jan 17, 2023 11:57 pm
Forum: Galaxy Requests and Discussion
Topic: New, diagonal Slicestar
Replies: 2
Views: 5257

Re: New, diagonal Slicestar

levellass wrote: Tue Jan 17, 2023 11:21 pm Are you still using the Korath creature? Will the slicestar be truly invincible, or only as hard to destroy as the regular, up-down-left-right slicestars?
Korath will strictly be used! Truly and fully invincible Slicestar.
by szemigi
Tue Jan 17, 2023 9:18 pm
Forum: Galaxy Requests and Discussion
Topic: New, diagonal Slicestar
Replies: 2
Views: 5257

New, diagonal Slicestar

I would like to request a "new" enemy. It would be the invincible Slicestar. Features would be: - invincible - it moves up and down diagonally (to upleft-downleft and upright-downright) with the same speed as the goplat - in case of using it in TOM level editor, its code (in easy, normal, ...
by szemigi
Fri Dec 30, 2022 9:24 pm
Forum: Patches: The Armageddon Machine
Topic: Stopped conveyor belts
Replies: 0
Views: 16945

Stopped conveyor belts

Will be for my current project, but I share it with you. So, this patch stops the conveyor belt moving permanently. (After testing it actually fixes the rotating brick bug while looking up or down with Keen after giving the rotated brick conveyor belt property!) Here ya go: #Conveyor belt speeds - s...
by szemigi
Thu Dec 22, 2022 1:27 am
Forum: Patches: The Armageddon Machine
Topic: Moon tile plays different music
Replies: 0
Views: 8740

Moon tile plays different music

This is a modification to Levellass' patch that originally lets play a certain song while an item is got: https://keenwiki.shikadi.net/wiki/Patch:Music#Play_a_certain_song_while_an_item_is_got Now, in my modified patch when the moon tile is touched by the player, a different music played. Keep in mi...
by szemigi
Sun Nov 28, 2021 11:20 am
Forum: General
Topic: Platform (Keen 6) new cache value???
Replies: 0
Views: 11206

Platform (Keen 6) new cache value???

Levellass made this patch for Keen 10: Mirror Menace, but I'm in trouble as I can't count or realize what the new sprite cache is since she didn't mention it. So help me: #Change pointers %patch $E986 $01FAW #Platform up (At $E61A) %patch $E988 $01FAW #Platform right (At $E61A) %patch $E98A $01FAW #...
by szemigi
Thu Oct 14, 2021 7:38 pm
Forum: The Mods
Topic: Keen Dreams v1.21 (Revision 2)
Replies: 0
Views: 12075

Keen Dreams v1.21 (Revision 2)

I've just finished one of my little projects 3 days ago. Since I never knew before that shareware Keen Dreams v1.20 (Revision 1) exists as well, that's why I decided to create an update to it. So, I present you now Keen Dreams version 1.21 (Revision 2). KeenWiki page: https://keenwiki.shikadi.net/wi...
by szemigi
Sat Sep 18, 2021 7:21 pm
Forum: Patches: Keen Dreams
Topic: Infinitve lives
Replies: 0
Views: 20597

Infinitve lives

Will be for my current mod project, so I decided to share it.

With this patch, Keen has infinitive lives:

Code: Select all

#Keen has infinitive lives
%patch $59E0 $EB $0C
by szemigi
Wed Sep 08, 2021 8:30 am
Forum: Other Tools
Topic: TitleBuild
Replies: 0
Views: 21005

TitleBuild

Since Levellass is missing for so very long, that's why I wanna share you a tool that turns the 320x200 Keen Dreams title bitmap into KDREAMS.CMP. It is called TitleBuild. I must admit that I never knew about this tool until the previous few days, so: 1. the big lion thanks goes to CTPAX-X Team from...
by szemigi
Mon Sep 06, 2021 8:16 pm
Forum: General
Topic: Black line at the bottom of the Keen Dreams title?
Replies: 0
Views: 10712

Black line at the bottom of the Keen Dreams title?

After building up the custom title screen for Keen Dreams (KDREAMS.CMP) in TitleBuild (thanks to the web archive, I managed to download the program), I can see black line at the bottom of the screen. No matter I use the new screen for an unmodified Keen Dreams v1.13 game or for a Keen Dreams mod - e...