Search found 486 matches

by Fleexy
Fri Aug 17, 2018 3:38 pm
Forum: Vorticons Requests and Discussion
Topic: A couple Vortimom requests
Replies: 10
Views: 183

Re: A couple Vortimom requests

If you can find a bit of space in the middle (just enough for a jump instruction), you could use multiple jumps. The first from the initialization code would jump to the middle, which would immediately jump to the real destination.
by Fleexy
Tue Jul 31, 2018 9:58 pm
Forum: Galaxy Requests and Discussion
Topic: i want to begin to learn mapping for the galaxy engine and i need someone to support me!
Replies: 105
Views: 2880

Re: i want to begin to learn mapping for the galaxy engine and i need someone to support me!

Animating tiles hijack the infoplane over them to keep track of some animation info. This destroys any infoplane value over them, like B blocks. (It doesn't matter for sprites because the sprite is already spawned.) When infoplane switches try to change the infoplane value over an animating tile to ...
by Fleexy
Sat Jul 21, 2018 9:05 pm
Forum: Galaxy Requests and Discussion
Topic: i want to begin to learn mapping for the galaxy engine and i need someone to support me!
Replies: 105
Views: 2880

Re: i want to begin to learn mapping for the galaxy engine and i need someone to support me!

Interesting, it should be impossible for map changes to cause a crash that early in game startup. Maybe one of the other files was accidentally deleted? If you'd like to e-mail me the GAMEMAPS and MAPHEAD files, I can try the levels in a fresh environment.
by Fleexy
Sat Jul 21, 2018 8:20 pm
Forum: Galaxy Requests and Discussion
Topic: i want to begin to learn mapping for the galaxy engine and i need someone to support me!
Replies: 105
Views: 2880

Re: i want to begin to learn mapping for the galaxy engine and i need someone to support me!

Hmm, maybe the game is trying to execute an illegal instruction. Have you made any changes to the patches? Did you make any changes to anything shortly before the problem started?
by Fleexy
Sun Jul 15, 2018 9:36 pm
Forum: Galaxy Requests and Discussion
Topic: Neural Stunners
Replies: 4
Views: 113

Re: Neural Stunners

Those are the level names in the GAMEMAPS file, visible/used in level editors like Abiathar. You can use a level editor to change them, but the game will not be affected - they're just for convenience when editing. The in-game level names are stored in a table in the EXE, essentially mapped to level...
by Fleexy
Sun Jul 15, 2018 4:54 pm
Forum: Galaxy Requests and Discussion
Topic: Neural Stunners
Replies: 4
Views: 113

Re: Neural Stunners

We can use PSThar! Get-Level | % { $script:stunners = 0 $_ | %t { $f = $_ | Get-LevelTile $x $y 1 $i = $_ | Get-LevelTile $x $y 2 If ($f -in (0x67B, 0x68D)) { $script:stunners++ } If ($i -in (0x44, 0x22)) { $script:stunners++ } } $obj = [psobject]::new() $obj | Add-Member NoteProperty 'Level' ($_.Na...
by Fleexy
Sat Jul 07, 2018 7:06 pm
Forum: Galaxy Requests and Discussion
Topic: i want to begin to learn mapping for the galaxy engine and i need someone to support me!
Replies: 105
Views: 2880

Re: i want to begin to learn mapping for the galaxy engine and i need someone to support me!

Interesting. How exactly do you exit the level? (Keen can exit a level by touching a non-blocking level border, rescuing a Council member, or going through a special door.) Have you modified the world map?
by Fleexy
Fri Jun 29, 2018 1:07 am
Forum: Galaxy Requests and Discussion
Topic: i want to begin to learn mapping for the galaxy engine and i need someone to support me!
Replies: 105
Views: 2880

Re: i want to begin to learn mapping for the galaxy engine and i need someone to support me!

Oh, I forgot to tell you - I fixed the cut feature a while back in v2.11, but due to some networking issues, v2.10 can't auto-update to v2.11. You can download the newest version here. That includes all v2.11 features plus the switch inspection I mentioned.
by Fleexy
Wed Jun 27, 2018 12:18 am
Forum: Galaxy Requests and Discussion
Topic: i want to begin to learn mapping for the galaxy engine and i need someone to support me!
Replies: 105
Views: 2880

Re: i want to begin to learn mapping for the galaxy engine and i need someone to support me!

Yeah, that can be surprising. (For what it's worth, there's only one kind of switch in Keen 6 and it can indeed do both.) I've introduced some new logic in the Level Inspector that will warn you about switch type issues. The new version - with these and other small changes - should be out within a c...
by Fleexy
Sun Jun 17, 2018 10:41 pm
Forum: Galaxy Requests and Discussion
Topic: Mod Id graphics export - can't open ck4_fon_0000.bmp
Replies: 2
Views: 96

Re: Mod Id graphics export - can't open ck4_fon_0000.bmp

Does the "graphics" subfolder exist? I think ModId needs you to create it yourself.
by Fleexy
Sat Jun 16, 2018 9:18 pm
Forum: Galaxy Requests and Discussion
Topic: i want to begin to learn mapping for the galaxy engine and i need someone to support me!
Replies: 105
Views: 2880

Re: i want to begin to learn mapping for the galaxy engine and i need someone to support me!

There are two kinds of switches in Keen 4 and 5. One is a platform switch that affects [ B] blocks (or path arrows in Keen 5). The other is a tile switch that toggles tiles like bridges. I suspect you currently have a platform switch, but you need a tile switch: tile 03E2, selected here: https://i.i...
by Fleexy
Sat Jun 16, 2018 12:53 am
Forum: Galaxy Requests and Discussion
Topic: 4th difficulty in Keen 4-6?
Replies: 18
Views: 375

Re: 4th difficulty in Keen 4-6?

Should be pretty straightforward if sourcemodding, but sounds very tough with patching.
by Fleexy
Wed Jun 13, 2018 3:47 pm
Forum: Galaxy Requests and Discussion
Topic: Issue with importing graphics K5
Replies: 7
Views: 292

Re: Issue with importing graphics K5

Nice troubleshooting! In the next version, I'll have Abiathar generate your corrected EGADICT patch instead of using the %egadict command.
by Fleexy
Wed Jun 13, 2018 3:44 pm
Forum: Galaxy Requests and Discussion
Topic: i want to begin to learn mapping for the galaxy engine and i need someone to support me!
Replies: 105
Views: 2880

Re: i want to begin to learn mapping for the galaxy engine and i need someone to support me!

Ah, I misunderstood, sorry Dave. In that case, I'm not aware of a level viewer that can correctly handle front tiles. Perhaps I'll need to implement it myself, as you suggested.

Also, wow Nisaba, I had no idea you did all that. Thank you for all your work!