Search found 66 matches
- Fri May 29, 2009 4:39 pm
- Forum: CKCM
- Topic: Members list of community mod
- Replies: 50
- Views: 96513
- Fri May 29, 2009 8:48 am
- Forum: CKCM
- Topic: Members list of community mod
- Replies: 50
- Views: 96513
I'm extraordinarily surprised to see new posts here.
On the other hand, it appears to have been a month since anyone did anything last. Are we giving this yet another shot or what?
- Sun Mar 11, 2007 4:29 am
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
- Thu Mar 01, 2007 8:15 pm
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
- Thu Mar 01, 2007 7:35 pm
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
- Thu Mar 01, 2007 6:34 am
- Forum: Vorticons Requests and Discussion
- Topic: Patch request: No pre-jump pause
- Replies: 17
- Views: 20522
Patch request: No pre-jump pause
Something that came up in a conversation between Spleen and myself. It'd be nice if we could make jumping instant like it is in 4-6 in the CKCM, given how much else we're basing on Keen 4 already.
- Thu Mar 01, 2007 5:29 am
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
- Thu Mar 01, 2007 2:28 am
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
Improvements: http://img86.imageshack.us/img86/803/waternewwe5.png Another shot at the water. http://img153.imageshack.us/img153/7830/bridgesamplenwwf4.png Not as basic as before, but it's still not quite right to me. http://img215.imageshack.us/img215/2119/hutnewte5.png http://img99.imageshack.us/i...
- Wed Feb 28, 2007 5:43 pm
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
- Wed Feb 28, 2007 5:09 am
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
- Wed Feb 28, 2007 2:56 am
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
Ok, last update for the night. http://img338.imageshack.us/img338/124/groundaltch7.png First, ground with a full border. http://img249.imageshack.us/img249/5060/uploadmf9.png New and improved rope. EDIT: Newer and improved-er. http://img177.imageshack.us/img177/8656/bridgesampledetxf5.png And the re...
- Wed Feb 28, 2007 12:11 am
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
The color of realism is gray. http://img85.imageshack.us/img85/9637/uploadss6.png http://img85.imageshack.us/img85/7236/bridgesampledethv4.png http://img245.imageshack.us/img245/6017/bridgesansropedetpb4.png A little shading and dithering goes a long way. Keep that in mind, whoever else is working o...
- Tue Feb 27, 2007 10:09 pm
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
- Tue Feb 27, 2007 8:45 pm
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
More stuff. http://img85.imageshack.us/img85/8210/uploadrr2.png Here we have some water tiles I'm not entirely happy with, a rock, and the components for a bridge. Three types of bridge planks, though I don't expect all of them to make the cut. The middle one works the best, personally, but the othe...
- Mon Feb 26, 2007 9:05 pm
- Forum: CKCM
- Topic: Unofficialization: tiles
- Replies: 40
- Views: 86120
http://img233.imageshack.us/img233/9347/groundwm6.png Just some nice grassy/ground tiles, as I'm not all that fond of the ones we've got so far. I tried to keep them in the same style as Keen 4, though the path itself couldn't be done in the same way. They should tile reasonably well for large wall...