Search found 2999 matches

by levellass
Mon Jan 30, 2023 11:32 pm
Forum: Galaxy Requests and Discussion
Topic: Keen 5 main menu music
Replies: 1
Views: 1940

Re: Keen 5 main menu music

This is on the patch wiki:

Code: Select all

#Play music in the menu
%patch $1DC0C $06B92083RL
%patch $1DC08 $0003W      #Play this level's song
by levellass
Tue Jan 17, 2023 11:21 pm
Forum: Galaxy Requests and Discussion
Topic: New, diagonal Slicestar
Replies: 2
Views: 2076

Re: New, diagonal Slicestar

Are you still using the Korath creature? Will the slicestar be truly invincible, or only as hard to destroy as the regular, up-down-left-right slicestars?
by levellass
Tue Jan 17, 2023 3:15 am
Forum: Galaxy Requests and Discussion
Topic: Two Keen 14 requests
Replies: 10
Views: 6075

Re: Two Keen 14 requests

A bit late but here are the patches to keep Keen's jump height the same for Keen 5 and 6:

Code: Select all

#Disabling Keen's higher jump on Easy mode -Keen 4
%patch $C55F $EB

#Disabling Keen's higher jump on Easy mode -Keen 5
%patch $B97D $EB

#Disabling Keen's higher jump on Easy mode -Keen 6
%patch $B760 $EB
by levellass
Tue Jan 17, 2023 2:56 am
Forum: Galaxy Requests and Discussion
Topic: Playing music in help and ending
Replies: 0
Views: 4181

Playing music in help and ending

This is something I've had for a few years but someone wanted ported to Keen 5 and 6. Good thing too because I do NOT have the modding time I once did. This patch adds two new commands to the help\ending text files in Keen galaxy. The most important is the ^M command, which will change the music pla...
by levellass
Wed Jan 01, 2020 2:05 am
Forum: Galaxy Requests and Discussion
Topic: Keen 6 patches
Replies: 6
Views: 8634

Re: Keen 6 patches

SO: If it hits an enemy is destroys the enemy and vanishes...
BUT: If it hits ground or whatever it falls to the floor and can be picked up again?
by levellass
Wed Dec 25, 2019 10:29 pm
Forum: Patches: Secret of the Oracle
Topic: Readable notes in Keen 4
Replies: 1
Views: 11211

Readable notes in Keen 4

Been meaning to post this. Something I made for a soon to be released project. With this patch tiles of the type 'Switch for moving platforms -off' will produce a text window when Keen stands in front of them and presses the up arrow. (To keep Platform switches working just change both to the 'on' t...
by levellass
Wed Dec 25, 2019 10:22 pm
Forum: Galaxy Requests and Discussion
Topic: 4th difficulty enemies (Keen 6)
Replies: 14
Views: 19905

Re: 4th difficulty enemies (Keen 6)

That's very good. I am thinking of making a program to get sprite patches from BM like we can from Keen.

The gem patch is a very tricky one and will take a long time to see if it's possible. But I am getting all sorts of other patches found while I do it.
by levellass
Tue Dec 24, 2019 11:22 pm
Forum: Galaxy Requests and Discussion
Topic: 4th difficulty enemies (Keen 6)
Replies: 14
Views: 19905

Re: 4th difficulty enemies (Keen 6)

Aaah, so AFTER you change the bridge type using my file it still acts like a gem?
by levellass
Tue Dec 24, 2019 3:07 am
Forum: Galaxy Requests and Discussion
Topic: 4th difficulty enemies (Keen 6)
Replies: 14
Views: 19905

Re: 4th difficulty enemies (Keen 6)

What do you mean by 'everything is still the same'?

Does the file change how Galactile shows the tiles? Or is nothing happening in the game? If you're just using the gem patch then Keen should be able to collect bridge tiles. I can even make a video of this happening in my setup.
by levellass
Tue Dec 24, 2019 3:01 am
Forum: Vorticons Requests and Discussion
Topic: Troubleshooting a Mangling Machine-related patch
Replies: 1
Views: 14022

Re: Troubleshooting a Mangling Machine-related patch

Don't far calls need a RW address for their second word rather than a plain W?
by levellass
Sun Dec 22, 2019 10:42 pm
Forum: Galaxy Requests and Discussion
Topic: 4th difficulty enemies (Keen 6)
Replies: 14
Views: 19905

Re: 4th difficulty enemies (Keen 6)

This should do it: https://www.dropbox.com/s/20inr3pkhcrua ... o.ini?dl=0

Make sure not to use it on any other Keen projects.
by levellass
Sat Dec 21, 2019 11:02 pm
Forum: Galaxy Requests and Discussion
Topic: 4th difficulty enemies (Keen 6)
Replies: 14
Views: 19905

Re: 4th difficulty enemies (Keen 6)

This is the tile gem patch, it will be separate from the extra 4 gem types IF I can get that working. #Convert four tile types into tile based gems %patch $C35D $18E3W #Sprite arrow path %patch $C35F $18E3W #Bridge tile %patch $C361 $18E3W #Active zapper %patch $C363 $18E3W #Teleport entrance #Chang...
by levellass
Thu Dec 19, 2019 9:00 am
Forum: Galaxy Requests and Discussion
Topic: 4th difficulty enemies (Keen 6)
Replies: 14
Views: 19905

Re: 4th difficulty enemies (Keen 6)

Alright, this took a lot of work, but it rearranges things pretty nicely. This is the new order of all the stuff: You'll notice you have two spare spaces on the Ultimate difficulty you can put things in. (Just copy the value from the Easy icon.) It also frees up some space for later which might be u...
by levellass
Sun Dec 15, 2019 5:01 pm
Forum: Galaxy Requests and Discussion
Topic: CONFIG.CKx
Replies: 4
Views: 7217

Re: CONFIG.CKx

It has been very busy, yes. I am trying to get some done before, but everyone wants everything done here right now and there is just NO free time.
by levellass
Fri Dec 13, 2019 7:28 am
Forum: Galaxy Requests and Discussion
Topic: CONFIG.CKx
Replies: 4
Views: 7217

Re: CONFIG.CKx

#Don't write to config file on exit -Keen 4 %patch $19664 $E9 $0134W #Don't write to config file on exit -Keen 5 %patch $1A602 $E9 $0134W #Don't write to config file on exit -Keen 6 %patch $192D4 $E9 $0134W Note that this means any config changes you make like with sounds and music won't be saved! ...