Search found 149 matches

by Yowza
Sun Dec 18, 2005 2:40 am
Forum: CKCM
Topic: An attempt to reorganize:
Replies: 19
Views: 36669

Re: Flexibility...

I'd prefer to have a central repository for all the graphics, tech demos and so forth, that way anyone can work on any part of the mod at any time and progress isn't dependent on one person getting something done. That's why I suggested a wiki a while back... we actually have done quite a lot story...
by Yowza
Sat Jan 29, 2005 12:18 am
Forum: Patches: Marooned on Mars
Topic: PATCH: Allowing the Pogo to always fly.
Replies: 26
Views: 42813

I've been meaning to ask about a patch like this for a while :D... Although, I was thinking of using the ankh in Keen 3 instead. Not sure exactly how it would work... I suppose you'd make it so that the pogo/jetpack could only be activated when you have ankh. It'd also be nice to have it all in one ...
by Yowza
Fri Jan 14, 2005 11:03 am
Forum: CKCM
Topic: What this project needs:
Replies: 10
Views: 14868

Usually I'd suggest MediaWiki, but I'm not sure that'd be best in our case (for one thing, we'll probably be wanting to use subpages). Perhaps UseModWiki? It's simple, and has edit locking. Of course, it's been a while since I've looked at various wiki software(s?), there could be something better b...
by Yowza
Fri Jan 14, 2005 1:01 am
Forum: CKCM
Topic: What this project needs:
Replies: 10
Views: 14868

[I say we need a thread where people can submit stuff and other people can give their opinion and alter it, like the Tiles thread we had about six months ago.] That's what I thought about six months ago when I started that thread :P I think the wiki is the most important part. we really do need a c...
by Yowza
Tue Jan 11, 2005 7:56 am
Forum: CKCM
Topic: What this project needs:
Replies: 10
Views: 14868

What this project needs:

There are a number of things we're going to need to do if this project is going to actually go anywhere. First of all: Leaders We need project leaders to: 1. Keep things organised. At the moment, we're all just continuously (... well, when the project is alive) brainstorming ideas all over the place...
by Yowza
Thu Jul 08, 2004 12:03 am
Forum: CKCM
Topic: Tiles
Replies: 11
Views: 15316

Tiles

Pretty self-explanatory... Post tiles here. Here's a few point tiles I made: http://yowza.infinite-monkey.net/images/ckcm/ckcm_points.gif Bigger: http://yowza.infinite-monkey.net/images/ckcm/ckcm_points_big.gif Pringles, Coke can, and Tic-Tacs. Not sure if they'll be useful, but anyway... *shrug*
by Yowza
Sun Jun 20, 2004 1:10 am
Forum: CKCM
Topic: The Game World
Replies: 56
Views: 65289

How about we start a new thread for submitting tiles?
by Yowza
Sat Jun 19, 2004 4:03 am
Forum: General
Topic: Atlantis.Keen
Replies: 15
Views: 17761

Use ScreenThief

Download
Tutorial
by Yowza
Wed Jun 16, 2004 5:02 am
Forum: CKCM
Topic: The Game World
Replies: 56
Views: 65289

I've got exams at the moment (12 exams... 6 days... not good), but give me a week or two, and I'll be able to draw a few tiles.
by Yowza
Fri Apr 09, 2004 9:19 pm
Forum: Vorticons Requests and Discussion
Topic: 2 questions: Editing Sound and Creating Pop-Up Messages
Replies: 21
Views: 18984

That reminds me... I could never get sndplay to work. It would play the first sound (WLDWALKSND) and then I'd press left or right... and it'd do nothing.

Of course, now no PC speaker sounds work on my computer anymore, so meh.
by Yowza
Fri Apr 02, 2004 9:32 pm
Forum: CKCM
Topic: Keen1-3, Keen4-6, or Keen1-6?
Replies: 2
Views: 6835

Keen1-3, Keen4-6, or Keen1-6?

Self-explanatory...
by Yowza
Wed Mar 31, 2004 10:25 pm
Forum: CKCM
Topic: Community Mod and Modkeen 2.0
Replies: 8
Views: 12005

Well, if we do decide to do a Keen4 mod... Well, I suck at making Keen1-3 levels, but I've been doing Keen4 ones for ages. Perhaps we could make it a six part series.. instead of three? That would require re-doing a lot of the story... but it could definately be worth it. The thing about starting wi...
by Yowza
Sun Mar 14, 2004 2:26 am
Forum: The Mods
Topic: Keen 2 mod: Episode ø
Replies: 40
Views: 40106

*drool*
by Yowza
Thu Mar 11, 2004 5:31 am
Forum: CKCM
Topic: Baby Berkeloid
Replies: 5
Views: 9446

Berklet goes well with blooglet.
That's kinda the reason I didn't like it... It seems too formulaic to me.
by Yowza
Wed Mar 10, 2004 6:28 am
Forum: CKCM
Topic: Baby Berkeloid
Replies: 5
Views: 9446

Baby Berkeloid

I'm assuming we're definately using Ceilick's baby Berkeloid now... However, it still needs a name. I suggested Berkle. The two other suggestions in the enemies thread were Berkeling and Berklet. So... Pick a name :). Personally, I like Berkle (obviously, because I suggested it :P). Berkeling ... I ...