Search found 149 matches
- Sun Dec 18, 2005 2:40 am
- Forum: CKCM
- Topic: An attempt to reorganize:
- Replies: 19
- Views: 36669
Re: Flexibility...
I'd prefer to have a central repository for all the graphics, tech demos and so forth, that way anyone can work on any part of the mod at any time and progress isn't dependent on one person getting something done. That's why I suggested a wiki a while back... we actually have done quite a lot story...
- Sat Jan 29, 2005 12:18 am
- Forum: Patches: Marooned on Mars
- Topic: PATCH: Allowing the Pogo to always fly.
- Replies: 26
- Views: 42813
I've been meaning to ask about a patch like this for a while :D... Although, I was thinking of using the ankh in Keen 3 instead. Not sure exactly how it would work... I suppose you'd make it so that the pogo/jetpack could only be activated when you have ankh. It'd also be nice to have it all in one ...
- Fri Jan 14, 2005 11:03 am
- Forum: CKCM
- Topic: What this project needs:
- Replies: 10
- Views: 14868
Usually I'd suggest MediaWiki, but I'm not sure that'd be best in our case (for one thing, we'll probably be wanting to use subpages). Perhaps UseModWiki? It's simple, and has edit locking. Of course, it's been a while since I've looked at various wiki software(s?), there could be something better b...
- Fri Jan 14, 2005 1:01 am
- Forum: CKCM
- Topic: What this project needs:
- Replies: 10
- Views: 14868
[I say we need a thread where people can submit stuff and other people can give their opinion and alter it, like the Tiles thread we had about six months ago.] That's what I thought about six months ago when I started that thread :P I think the wiki is the most important part. we really do need a c...
- Tue Jan 11, 2005 7:56 am
- Forum: CKCM
- Topic: What this project needs:
- Replies: 10
- Views: 14868
What this project needs:
There are a number of things we're going to need to do if this project is going to actually go anywhere. First of all: Leaders We need project leaders to: 1. Keep things organised. At the moment, we're all just continuously (... well, when the project is alive) brainstorming ideas all over the place...
Tiles
Pretty self-explanatory... Post tiles here. Here's a few point tiles I made: http://yowza.infinite-monkey.net/images/ckcm/ckcm_points.gif Bigger: http://yowza.infinite-monkey.net/images/ckcm/ckcm_points_big.gif Pringles, Coke can, and Tic-Tacs. Not sure if they'll be useful, but anyway... *shrug*
- Sun Jun 20, 2004 1:10 am
- Forum: CKCM
- Topic: The Game World
- Replies: 56
- Views: 65289
- Sat Jun 19, 2004 4:03 am
- Forum: General
- Topic: Atlantis.Keen
- Replies: 15
- Views: 17761
- Wed Jun 16, 2004 5:02 am
- Forum: CKCM
- Topic: The Game World
- Replies: 56
- Views: 65289
- Fri Apr 09, 2004 9:19 pm
- Forum: Vorticons Requests and Discussion
- Topic: 2 questions: Editing Sound and Creating Pop-Up Messages
- Replies: 21
- Views: 18984
- Fri Apr 02, 2004 9:32 pm
- Forum: CKCM
- Topic: Keen1-3, Keen4-6, or Keen1-6?
- Replies: 2
- Views: 6835
Keen1-3, Keen4-6, or Keen1-6?
Self-explanatory...
- Wed Mar 31, 2004 10:25 pm
- Forum: CKCM
- Topic: Community Mod and Modkeen 2.0
- Replies: 8
- Views: 12005
Well, if we do decide to do a Keen4 mod... Well, I suck at making Keen1-3 levels, but I've been doing Keen4 ones for ages. Perhaps we could make it a six part series.. instead of three? That would require re-doing a lot of the story... but it could definately be worth it. The thing about starting wi...
- Sun Mar 14, 2004 2:26 am
- Forum: The Mods
- Topic: Keen 2 mod: Episode ø
- Replies: 40
- Views: 40106
- Thu Mar 11, 2004 5:31 am
- Forum: CKCM
- Topic: Baby Berkeloid
- Replies: 5
- Views: 9446
- Wed Mar 10, 2004 6:28 am
- Forum: CKCM
- Topic: Baby Berkeloid
- Replies: 5
- Views: 9446
Baby Berkeloid
I'm assuming we're definately using Ceilick's baby Berkeloid now... However, it still needs a name. I suggested Berkle. The two other suggestions in the enemies thread were Berkeling and Berklet. So... Pick a name :). Personally, I like Berkle (obviously, because I suggested it :P). Berkeling ... I ...