Search found 398 matches

by Kdash
Thu Aug 18, 2011 10:43 pm
Forum: Theory
Topic: DISCUSSION: Keen 6 level design.
Replies: 93
Views: 173239

and all the labels above the switches do not have corresponding letters to what they activate (Bloogs suck at labeling?). Most of the switches don't need this and are simple to deduce, but I find it odd that the level designer put the effort into including labels but not what they correspond to. II...
by Kdash
Thu Aug 11, 2011 6:23 am
Forum: Theory
Topic: DISCUSSION: Keen 6 level design.
Replies: 93
Views: 173239

Huh, I could've sworn I posted a reply here. I find this level far too linear, even for a first level. Sure, you have some tree branches here and there, but you can never really take a second path in the tree tops. I think if there were more trees and the branches extended more, so that they form mo...
by Kdash
Tue May 31, 2011 4:42 am
Forum: Theory
Topic: Bananasauros v1.2 and DX level critique
Replies: 38
Views: 70639

How about adding a thin layer of grass or moss to the cliff tiles, to make the ledges stand out a bit more?

Also, the stone tiles looks too blocky when they're all grouped up like that. How about some larger (2x1, 2x2) stones to break up the monotony a bit?
by Kdash
Wed Mar 16, 2011 6:52 am
Forum: Theory
Topic: Bananasauros v1.2 and DX level critique
Replies: 38
Views: 70639

Speaking of which: if you're going to eliminate the "windows," why keep the three at the very top by the entrance? I can kind of understand this, since that part of the pyramid is above ground, and the rest is underground. However, if that's the case, then shouldn't the two areas to the r...
by Kdash
Sat Feb 26, 2011 8:37 am
Forum: Theory
Topic: Bananasauros v1.2 and DX level critique
Replies: 38
Views: 70639

Well, when you first enter the level, it seems like it can be overwhelming to the player - there's 5 or 6 small clouds, a couple leaves, overlapping trees, two creatures, and a character to talk to. Maybe add some more space to the left, and start the player off in an place where there's just flat g...
by Kdash
Thu Oct 28, 2010 2:01 am
Forum: General
Topic: The Second Biggest Sandwich I Ever Saw!
Replies: 6
Views: 10272

Are you talking about this PCKF or the old ezboard/Yuku/whatever one? The newer one shouldn't require you to be over 13. Well, technically it asks you, but no one really cares if you are or not.
by Kdash
Fri Oct 08, 2010 6:35 pm
Forum: General
Topic: The Tiny Adventures of Little Duke
Replies: 21
Views: 22104

Yeah. Weren't the crates and barrels taken from Mega Man PC?
Of ALL games to steal graphics from, why would they choose that one?
by Kdash
Mon Aug 02, 2010 1:18 am
Forum: General
Topic: Commander Keen in "Where Is Everybody?"
Replies: 41
Views: 45277

Cool, I like the title screen so far. Not sure if you want constructive criticism or not, but I think Keen's shoulders should be made more symmetrical... either round off the left one (your left, Keen's right), or make the right one stick out a bit more. Also there's not much contrast between the te...
by Kdash
Tue Jul 13, 2010 3:45 am
Forum: General
Topic: Help Getting Started Modding Keen 4
Replies: 64
Views: 58591

What would be interesting is one way up tiles that Keen could stand on, and also walk backward\forward towards the screen on. (As an example, the road in the picture is several tiles wide, it would be neat if Keen could move 'down' a level by pressing the down key. Possibly some modifcation of pole...
by Kdash
Sat May 29, 2010 1:17 am
Forum: Vorticons Requests and Discussion
Topic: some even more keen 3 patches.
Replies: 8
Views: 12154

Well, on one hand, it prevents spoilers to do that.
But on the other hand, it also keeps other modders from being able to use those patches.

Kind of a lose-lose situation.
by Kdash
Sat May 29, 2010 12:36 am
Forum: General
Topic: LevelBunch virus
Replies: 6
Views: 9010

Could just be a false alarm. Happens all the time with ZIP files, doesn't it?
by Kdash
Mon Apr 19, 2010 2:06 am
Forum: Vorticons Tile Property Tools
Topic: Tileset Tool - The V2 Tileset Editor (Updated 2012-12-29)
Replies: 74
Views: 157960

levellass wrote:pre-lemm format
Pretty soon we're gonna be referring to the "eras" of modding: the Pre-Lemm era and the Lemmian era.
by Kdash
Sun Mar 21, 2010 2:12 am
Forum: General
Topic: 5BMP0028-40: The Enemy Mug Shots
Replies: 9
Views: 11171

P.S. Levellass, YOU'RE the nurse, do viruses have polysaccharide shells or protein ones? From Wikipedia: Unlike prions and viroids, viruses consist of two or three parts: all viruses have genes made from either DNA or RNA, long molecules that carry genetic information; all have a protein coat that ...
by Kdash
Fri Mar 12, 2010 3:37 am
Forum: Coding
Topic: Multi-User Graphics and Level Editing
Replies: 5
Views: 14865

The topic number is right, this is an amazing idea. Imagine how much easier collabs would be with something like this.
The CKCM would actually get finished!
by Kdash
Fri Mar 12, 2010 3:34 am
Forum: Patches: Marooned on Mars
Topic: Auto Scrolling Levels
Replies: 9
Views: 22298

Is it possible to only use it in some levels?