Search found 16 matches

by 55Aavenue
Wed Mar 27, 2019 12:08 am
Forum: Galaxy Requests and Discussion
Topic: Korath Sprites can push Keen off ledges
Replies: 3
Views: 725

Re: Korath Sprites can push Keen off ledges

I don't think there really is a practical way to patch it, I think its more of a hitboxes and clipping thing. I ended up adjusting level design. They will push you over a sloped cliff every time as in this screenshot below, just not right angle cliffs.

Image
by 55Aavenue
Wed Mar 20, 2019 6:58 pm
Forum: Galaxy Requests and Discussion
Topic: My Robo Red stunned patch is causing game crash
Replies: 7
Views: 693

Re: My Robo Red stunned patch is causing game crash

$0AAF1517RL is the call to run Keen's death code. That must be whats wrong with the orignal patch.
by 55Aavenue
Wed Mar 20, 2019 5:06 am
Forum: Galaxy Requests and Discussion
Topic: My Robo Red stunned patch is causing game crash
Replies: 7
Views: 693

Re: My Robo Red stunned patch is causing game crash

I couldn't get that wiki patch to work either, but I did figured out another slightly different way you could achieve the same goal of robo red being stunable: #New robo red collision: stunnable (changes to new sprite), kills keen %patch $1264D $55 $8B $EC $56 $57 $8B $76 $06 $8B $7E $08 $83 $3D $02...
by 55Aavenue
Wed Mar 20, 2019 1:29 am
Forum: Galaxy Requests and Discussion
Topic: My Robo Red stunned patch is causing game crash
Replies: 7
Views: 693

Re: My Robo Red stunned patch is causing game crash

Does it give an error message when it quits? And is it crashing when keen touches stunned robo red or normal robo red?
by 55Aavenue
Fri Mar 08, 2019 3:40 am
Forum: Galaxy Requests and Discussion
Topic: New frame for the Robo Red stun patch
Replies: 3
Views: 531

Re: New frame for the Robo Red stun patch

I'm new at patching myself to forgive me if I'm wrong on any of this is wrong but this may help point you in the right direction... I think the animation frames his stunned action will use are in the second part of the patch, they are $0184W and $0183W. Under the animation section of the robot red w...
by 55Aavenue
Tue Oct 30, 2018 3:16 am
Forum: Galaxy Requests and Discussion
Topic: Korath Sprites can push Keen off ledges
Replies: 3
Views: 725

Korath Sprites can push Keen off ledges

So in Keen 5 Koraths push Keen around but won't push him off a ledge. Well they kinda sorta can sometimes if you stand in the exact right spot, but they usually won't. By contrast, the Blooglets in Keen 6 are pretty good at pushing Keen off ledges. I would like it if I could make it so they will pus...
by 55Aavenue
Wed Sep 12, 2018 12:52 am
Forum: Theory
Topic: DISCUSSION: Keen 6 level design.
Replies: 93
Views: 42873

Re: DISCUSSION: Keen 6 level design.

This one is very nostalgic for me, I have vivid memories of playing this level and beating Keen 6 for the first time as a kid. I remember thinking this level was very cool. I liked the start just having a black background, made it seem ominous. Looking at it now I think it holds up alright, certainl...
by 55Aavenue
Sun Jun 17, 2018 10:56 pm
Forum: Galaxy Requests and Discussion
Topic: Mod Id graphics export - can't open ck4_fon_0000.bmp
Replies: 5
Views: 1469

Re: Mod Id graphics export - can't open ck4_fon_0000.bmp

Oh man, you're right...that's all it was! Apparently, I knew to do that last week but had since forgotten. How dumb of me! Thanks!
by 55Aavenue
Sun Jun 17, 2018 9:09 pm
Forum: Galaxy Requests and Discussion
Topic: Mod Id graphics export - can't open ck4_fon_0000.bmp
Replies: 5
Views: 1469

Mod Id graphics export - can't open ck4_fon_0000.bmp

Listening to Nisaba's wisdom I have started using Mod Id for my graphics modding needs, and I quite like it. Its working great for my current Keen 5 project. However, I'm trying to do a new graphics export from a clean copy of Keen 4, and I get this error: http://funkyimg.com/i/2HBhs.jpg ERROR: Can'...
by 55Aavenue
Tue Jun 12, 2018 5:50 am
Forum: Theory
Topic: DISCUSSION: Keen 6 level design.
Replies: 93
Views: 42873

Re: DISCUSSION: Keen 6 level design.

Ah, the tri-color archway! I found that very memorable as a kid too. The other thing that stands out in my memory is the three blorbs bouncing outside the level. On easy mode, I think these are the only three blorbs that appear in the game (unless I'm remembering wrong). So when I was very young and...
by 55Aavenue
Mon Jun 04, 2018 6:22 pm
Forum: Galaxy Requests and Discussion
Topic: Issue with importing graphics K5
Replies: 7
Views: 1582

Re: Issue with importing graphics K5

I tried it with ModId and it works no problem. Perhaps there is a bug with keengraph and Keen 5 seeing as Fleexy had the same issue. Anyway, I guess I'll use ModId for this project - thanks for that suggestion. What I mostly liked about keengraph is how the numbered file names of the extracted files...
by 55Aavenue
Mon Jun 04, 2018 5:41 am
Forum: Galaxy Requests and Discussion
Topic: Issue with importing graphics K5
Replies: 7
Views: 1582

Issue with importing graphics K5

Well, attempting to start my Keen 5 project but ran into an issue I'm kind of stuck on. I haven't even really done any modifications yet just trying to get everything set up and working, following the exact process I did with my K4 mod. I got everything set up in Abiathar and made a few small test e...
by 55Aavenue
Tue May 29, 2018 8:29 pm
Forum: Galaxy Requests and Discussion
Topic: i want to begin to learn mapping for the galaxy engine and i need someone to support me!
Replies: 118
Views: 15688

Re: i want to begin to learn mapping for the galaxy engine and i need someone to support me!

Your examples of background animating tiles are correct. Some good examples of foreground tiles that are animating would be things like fire, the black tar, the pools of green acid. Stuff like that. If you put tons of foreground animating things in your level (like lots of tar or fire) try using the...
by 55Aavenue
Wed May 09, 2018 2:13 am
Forum: Galaxy Requests and Discussion
Topic: Wrong music plays when rescuing council memeber
Replies: 5
Views: 1355

Re: Wrong music plays when rescuing council memeber

Thanks Nisaba, yes the Keen wiki has been an invaluable resource! I've gotten a bunch of patches from it.
by 55Aavenue
Tue May 08, 2018 8:21 pm
Forum: Galaxy Requests and Discussion
Topic: Wrong music plays when rescuing council memeber
Replies: 5
Views: 1355

Re: Wrong music plays when rescuing council memeber

@levellass : This was super helpful thanks! I did have to add more music slots in abiathar's song mapping section because at first abiathar's auto music patch was condraticting the first part of your patch, but once I came to my senses lol and figured out the obvious, this worked like a charm! @trou...