Search found 4 matches

by szevvy
Sat Feb 21, 2009 8:02 am
Forum: Coding
Topic: Keen 1.34
Replies: 8
Views: 19186

The exe? You can unpack it with unpklite. I've peeked into unpklite, and all it does it change the exe slightly, runs it to the point at which the exe is decompressed, and dumps it out to file.
by szevvy
Wed Apr 20, 2005 11:44 am
Forum: Dreams Requests and Discussion
Topic: That darn start image
Replies: 30
Views: 52529

Hmm

How do you mean? It's showing up but with incorrect colours, or...? Keen Dreams uses the standard EGA palette, so the title screen uses those same colours - as for adding a palette to an LMB - why not simply convert it to an bitmap or somesuch?
by szevvy
Tue Jan 18, 2005 1:35 am
Forum: Dreams Requests and Discussion
Topic: Has anyone seen these?
Replies: 8
Views: 20391

Title screen - it's the last set of tiles in the unmasked 16x16 tiles.

Also, ModKeen has the the import routines already written, you just gotta make some small adjustments and it'll work sweet.
by szevvy
Sat Jan 15, 2005 10:56 pm
Forum: Dreams Requests and Discussion
Topic: Has anyone seen these?
Replies: 8
Views: 20391

KD

How are you counting your bitmaps - are the calling the first one 0 or 1? If you're counting from 0, then bitmap 65 doesn't exist, as there's only 65 bitmaps.

edit: Grab a copy of Wombat 0.4 here

It opens Keen Dreams, and you'll be able to compare your bitmap outputs and see where the bug is.