Search found 10 matches
- Fri Mar 29, 2019 7:17 am
- Forum: Galaxy Requests and Discussion
- Topic: Keen 4 has two different endings
- Replies: 2
- Views: 8809
Keen 4 has two different endings
Hi there, If it's at all possible I'm after a patch that enables Keen 4 to have two endings triggered by separate events. One ending would be triggered when Keen rescues all of the council members. The second ending would be triggered when Keen completes a particular level. I was thinking the second...
- Mon Aug 06, 2018 12:02 pm
- Forum: Galaxy Requests and Discussion
- Topic: Keen 5: Game is completed when entering a level
- Replies: 8
- Views: 11753
Re: Keen 5: Game is completed when entering a level
Thanks Levellass! Suburbs has been on hold long enough so I've decided to omit the boss battle and clean up the mod hopefully in preparation for an upcoming release!
- Fri Aug 03, 2018 11:04 am
- Forum: Galaxy Requests and Discussion
- Topic: Keen 5: Game is completed when entering a level
- Replies: 8
- Views: 11753
Re: Keen 5: Game is completed when entering a level
So when entering a level entrance I'd like the win sequence to be triggered. I'm not sure how difficult it would be or if it's even possible to patch this in but it's what I'm after.
Thanks
Thanks
- Fri Jul 27, 2018 5:36 am
- Forum: Galaxy Requests and Discussion
- Topic: Keen 5: Game is completed when entering a level
- Replies: 8
- Views: 11753
Keen 5: Game is completed when entering a level
Hey there,
Wondering if it's possible to have the game end when entering a specific level (in this case level 13) from the world map?
Thanks
Wondering if it's possible to have the game end when entering a specific level (in this case level 13) from the world map?
Thanks
- Sun Jan 14, 2018 1:14 am
- Forum: Galaxy Requests and Discussion
- Topic: Keen 4 Mine Shootable
- Replies: 1
- Views: 4227
Keen 4 Mine Shootable
Quickie, looking to have the underwater mine to be shootable and explode by keen's shot as well as when he touches it.
Thanks
Thanks
- Tue Jan 09, 2018 12:54 am
- Forum: Patches: Secret of the Oracle
- Topic: Number of Council Members Needed to Complete Game
- Replies: 11
- Views: 25182
Re: Number of Council Members Needed to Complete Game
I'm also wondering how easy it would be to have the lick be unstunnable?
- Sun Jan 07, 2018 2:03 am
- Forum: Patches: Secret of the Oracle
- Topic: Number of Council Members Needed to Complete Game
- Replies: 11
- Views: 25182
Re: Number of Council Members Needed to Complete Game
I think it does,
If it's a bit of a hassle that's okay, the enemy doesn't have to behave like this.
Code: Select all
#Disable EGAGRAPH check in Keen 4 (Frees 389 bytes at $3CF6)
%patch $3CE5 $90 $90
- Thu Jan 04, 2018 12:18 am
- Forum: Patches: Secret of the Oracle
- Topic: Number of Council Members Needed to Complete Game
- Replies: 11
- Views: 25182
Re: Number of Council Members Needed to Complete Game
Thanks Lass, that patch works a treat! Yeah I might need to look into retaining the regular WoW scrolling later down the track I think though if it's at all possible. Sorry Nisaba I should have been a bit more clear! Seems I've got a knack for being a bit cloudy in my requests. I'm working on Ocflor...
- Fri Dec 29, 2017 5:56 am
- Forum: Patches: Secret of the Oracle
- Topic: Number of Council Members Needed to Complete Game
- Replies: 11
- Views: 25182
Re: Number of Council Members Needed to Complete Game
Cheers for that Nisaba, works like a treat! I'm working hard away at one of them yes! Everything is coming together nicely My next request is whether there's a way so that keen can exit a wetsuit level as he would a regular level (out the side of the map) because currently this doesn't trigger the c...
- Thu Dec 28, 2017 8:49 am
- Forum: Patches: Secret of the Oracle
- Topic: Number of Council Members Needed to Complete Game
- Replies: 11
- Views: 25182
Number of Council Members Needed to Complete Game
Hey there, Bubbatom here (having trouble accessing my old account so I'm Bubbbatom for the moment).
Got a couple of patch requests coming over the next couple days / weeks and to start me off I'm wondering if there's a way to reduce the number of council members required to win the game?
Cheers
Got a couple of patch requests coming over the next couple days / weeks and to start me off I'm wondering if there's a way to reduce the number of council members required to win the game?
Cheers