Search found 31 matches

by z-one
Tue Mar 14, 2006 9:18 pm
Forum: General
Topic: 32-bit version of ModKeen!
Replies: 5
Views: 10563

It's still the same old ModKeen (almost). There is no change, except that it works under those Windows systems that for some reason can't run the 16bit version anymore.

All I did was recompile it under MinGW with minimal changes, but there is no change in functionality.
by z-one
Tue Mar 07, 2006 9:02 pm
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

Sorry for that! I've uploaded the editor again, but hopefully it won't require that dll now.
by z-one
Tue Mar 07, 2006 7:18 pm
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

Sorry for the delay... I was lookig for another webspace 'cos I unregistered the previous one. http://hely.fw.hu/editor/knedit099.zip Get it while it's hot! *edit* before I forget: you need to export your current maps with the old version and import them again with the new as I've changed the file f...
by z-one
Sat Mar 04, 2006 11:02 am
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

Sorry for the long delay. The editor is actually commanderkeen ready now, but not fully ready for my game yet. I want to upload it anyway but I was a bit busy lately, but I'm gonna do it tonight or tomorrow.
by z-one
Sun Feb 19, 2006 2:08 pm
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

I've tracked down and fixed that bug! Sorry for the delay but I had no time to do it. It may still have some other bugs, but nothing serious if you haven't noticed anything new. I've made progress with the editor so it is better for my own game now, but not ready yet. I'm gonna upload the fixed and ...
by z-one
Thu Feb 16, 2006 11:20 am
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

This error seems too random for me to track it down, is there an original keen level that, when saved, changes the sprites? Many things can cause such problems. I don't believe that it'd be a problem in the compression code, cos only the sprites move, not the whole map. I'll try to fix it anyway, bu...
by z-one
Wed Feb 15, 2006 10:50 pm
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

I'll look into that at the weekend. Until then I just don't have the time...

Could you send me a file and instructions how to edit it to make the error visible?
by z-one
Wed Feb 08, 2006 9:39 pm
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

it may depend on their placement then...
by z-one
Wed Feb 08, 2006 4:14 pm
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

Something like this has been reported in the PCKF forums, but I haven't looked into it yet. Could you tell me which sprites are the exceptions?
by z-one
Thu Feb 02, 2006 9:41 am
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

That'd be quiet an expensive mod :D
by z-one
Wed Jan 25, 2006 11:20 am
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

The editor was created for my own game and it's only purpose is to be a map editor, so it cannot be used to import anything else, not music and not even graphics. You can do that if anyone writes a program for it. Is there such thing for Keen 1-3?
by z-one
Sun Jan 22, 2006 11:30 am
Forum: Dreams Requests and Discussion
Topic: TS4KD (TedSetup for Keen Dreams)
Replies: 9
Views: 23295

Woah! I hope this will be part of z-1's Keen editor too when your work is done! :) It's amazing what some people can do! It won't be hard now to write the import and export code for Keen Dreams when I put my hands on the file format ;) There can't be much difference in the actual editing. A week fr...
by z-one
Mon Jan 16, 2006 11:36 am
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

Can the images be extracted too? Please describe the file format here and I'll include KD support for my editor as soon as I can! I need some help with the huffman encoding though. I've never done that but I guess a tutorial isn't too hard to find.
by z-one
Sun Jan 15, 2006 1:15 pm
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777

The new version of the editor is here: exe only: http://z-one.uw.hu/files/knedit05bin.ZIP full package: http://z-one.uw.hu/files/knedit05.ZIP The new version has less bugs now (I hope) and with keyboard support it is easier to use for those of you who can handle the keyboard too! :-D Just select &qu...
by z-one
Sun Jan 15, 2006 2:17 am
Forum: Galaxy Level Editors
Topic: to-be Keen 4-6 editor
Replies: 73
Views: 110777