Search found 27 matches
- Sun Mar 03, 2019 9:06 pm
- Forum: Dreams Requests and Discussion
- Topic: AdLib Sounds
- Replies: 2
- Views: 10760
Re: AdLib Sounds
I do not even need Audacity to clip out the individual sounds. I have already done that once with the sounds from One Must Fall: 2097 and it was definitely tedious. But, if you know the length and sample rate (frequency) of each sound (improbable case), then I can go from there to extracting each fi...
- Tue Nov 20, 2018 5:35 pm
- Forum: Dreams Requests and Discussion
- Topic: AdLib Sounds
- Replies: 2
- Views: 10760
AdLib Sounds
Has anyone extracted the individual original AdLib sound effects from this game? Those are the only sounds that I am missing to complete the official (unmodified) sound effect set for the original series, excluding those from the game released on the Game Boy Color. Levellass helped me with the soun...
- Tue Jul 17, 2018 12:49 am
- Forum: Galaxy Requests and Discussion
- Topic: 4th difficulty in Keen 4-6?
- Replies: 19
- Views: 23058
Re: 4th difficulty in Keen 4-6?
Well, this 4th difficulty would be like an ultra hard mode, where Keen cannot use pogo and all the Keen 4,5,6 enemies (easy, normal, hard) that can be shot and dies permanently (for example Blooglet, Bounder, Sparky, etc.) will resurrect (like the nightmare difficult in Doom). That sounds akin to C...
- Sun Jul 15, 2018 5:21 pm
- Forum: Galaxy Requests and Discussion
- Topic: Neural Stunners
- Replies: 4
- Views: 9831
Re: Neural Stunners
Thank you for the information, Fleexy. I also see that the level names match those seen in Commander Genius. Perhaps those are the variable assignments for the levels within the game’s code. The part that players see is the output for those variables. For example: Dim Level As String; If Level = Pyr...
- Sun Jul 15, 2018 5:13 am
- Forum: Galaxy Requests and Discussion
- Topic: Neural Stunners
- Replies: 4
- Views: 9831
Neural Stunners
Out of curiosity, what level in Secret of the Oracle has the most neural stunners?
- Sun Jul 15, 2018 5:10 am
- Forum: Galaxy Requests and Discussion
- Topic: 4th difficulty in Keen 4-6?
- Replies: 19
- Views: 23058
Re: 4th difficulty in Keen 4-6?
Commander Genius also has difficulties in addition to the standard Easy, Normal, and Hard. You night look into that game. It is also available for multiple platforms.
- Mon May 28, 2018 6:45 am
- Forum: General
- Topic: AdLib Sounds
- Replies: 13
- Views: 24836
Re: AdLib Sounds
Levellass, have you extracted the AdLib sounds for Keen Dreams. I don’t mean to be a bother to you so much. But, I would still like those sound clips for the purpose of completing the set.
- Thu Feb 08, 2018 1:15 am
- Forum: General
- Topic: AdLib Sounds
- Replies: 13
- Views: 24836
Re: AdLib Sounds
Thank you for the reply and the information, Levellass. It seems that sound 15 is the sound that I was looking for. But, the pitch (at least for the PC Speaker sound) does not seem to match that of the sound played within the game. The sound played in the game plays at a higher pitch. Sound 15 is on...
- Thu Jan 25, 2018 3:59 pm
- Forum: General
- Topic: AdLib Sounds
- Replies: 13
- Views: 24836
Re: AdLib Sounds
Thank you for the reply, Levellass. It is the same sound as Keen's head hitting a ceiling Ah, do you happen to remember what sound that is? I don't remember hearing it. Here is what I can come up with. sound 0: Keen walking 1 sound 1: Keen walking 2 sound 2: Keen jumping sound 3: possibly Keen's hea...
- Tue Jan 16, 2018 11:43 am
- Forum: General
- Topic: AdLib Sounds
- Replies: 13
- Views: 24836
Re: AdLib Sounds
I am curious. I did not seem to hear the sound of a mimrock landing. Was that somehow missed in the extraction? Is it a duplicate or variation of a sound that is present in the set?
- Mon Jan 08, 2018 2:41 am
- Forum: General
- Topic: AdLib Sounds
- Replies: 13
- Views: 24836
Re: AdLib Sounds
Thank you for the reply, Malvineous. It appears to be all sounds. That is good. Manual extraction is not preferred; but, I did it with One Must Fall: 2097's sound effects . It was tedious and I don't think that I got all of the frequencies correct. But, it seems that Keen Dreams' sound effects might...
- Fri Jan 05, 2018 4:30 pm
- Forum: General
- Topic: AdLib Sounds
- Replies: 13
- Views: 24836
Re: AdLib Sounds
I don't mean to bother you, Levellass. But, if I don't: you won't know that I am still interested in getting the remaining sounds. I won't know if you have managed to extract them, since you mentioned that they are tougher to extract than were the others. Is the general rule of thumb not "You w...
- Thu Dec 07, 2017 2:12 pm
- Forum: General
- Topic: AdLib Sounds
- Replies: 13
- Views: 24836
Re: AdLib Sounds
I already extracted Keen 4's adlib sounds, they're here: https://www.dropbox.com/s/l8pff0mmux6k1 ... b.zip?dl=0 It had been so long that we had communicated that I had forgotten about that. That means that, unless: Keen Dreams does not have the same number of AdLib sounds as it does PC Speaker soun...
- Wed Dec 06, 2017 5:02 am
- Forum: General
- Topic: AdLib Sounds
- Replies: 13
- Views: 24836
Re: AdLib Sounds
That is excellent. Thank you, Levellass. Were Keen 4's AdLib sounds more difficult? I didn't see a link to them. I don't know if the Vorticon series has AdLib sounds. I think that Keen Dreams does, though. But, you might be working on either improving KeenWave or a replacement project. I don't know....
- Wed Nov 29, 2017 8:38 pm
- Forum: General
- Topic: AdLib Sounds
- Replies: 13
- Views: 24836
AdLib Sounds
Hello, Levellass, how are you? Have you ripped the AdLib sounds for the Keen games yet? I would still like to have copies of those.