Search found 3 matches

by buricco
Wed Mar 22, 2017 1:29 pm
Forum: Coding
Topic: Can CKSRCMOD, in theory, be used to port CK4?
Replies: 4
Views: 18882

Re: Can CKSRCMOD, in theory, be used to port CK4?

Thanks, I'll see if I can make something of it. :)
by buricco
Tue Mar 21, 2017 5:37 am
Forum: Coding
Topic: Can CKSRCMOD, in theory, be used to port CK4?
Replies: 4
Views: 18882

Re: Can CKSRCMOD, in theory, be used to port CK4?

Thanks.

I'm not leery of coding, but I am a little leery of blindly fumbling through other people's code - anything specific that would need to be tweaked for the purpose of using the CK4 files, other than the extensions?
by buricco
Sun Feb 12, 2017 2:49 am
Forum: Coding
Topic: Can CKSRCMOD, in theory, be used to port CK4?
Replies: 4
Views: 18882

Can CKSRCMOD, in theory, be used to port CK4?

Hello, new (and bit of a n00b) poster here. I used to do some hacks on Wolf3D about 15 years ago and have some experience working with Borland C++ 3.1, as I used to do a lot of my personal coding with it. OK, here's the idea. I read that some people around here cooked up a source tree that should be...