Search found 75 matches
- Sun Aug 07, 2005 4:51 pm
- Forum: Vorticons Requests and Discussion
- Topic: Collectibles in the Dark
- Replies: 5
- Views: 6512
Collectibles in the Dark
I wanna make a second tile for each collectible in Keen 1, just on another background (black). Of course I'm gonna use Tileinfo for this, but all the collectibles turn into tile 143 later. Is there any way I can make speciefic collectible tiles that turn into tile 155 after I collect them?
- Thu Aug 04, 2005 7:47 pm
- Forum: General
- Topic: Modkeen - Serious noise problem
- Replies: 36
- Views: 36290
- Wed Aug 03, 2005 8:04 am
- Forum: General
- Topic: Modkeen - Serious noise problem
- Replies: 36
- Views: 36290
Guys, without you, I would never have figured that out! YAHOO! It's a long story (In a short time, if you mention the posting times), but I found it out: The problem is in THIS patch!!!: #Don't show Press F1 for help sprite %patch $97C9 $90 When I deleted this patch it didn't happen, and I'm sure it...
- Wed Aug 03, 2005 7:30 am
- Forum: General
- Topic: Modkeen - Serious noise problem
- Replies: 36
- Views: 36290
- Wed Aug 03, 2005 7:09 am
- Forum: General
- Topic: Modkeen - Serious noise problem
- Replies: 36
- Views: 36290
- Mon Aug 01, 2005 6:24 pm
- Forum: Vorticons Requests and Discussion
- Topic: Keen 1 level hints
- Replies: 10
- Views: 9091
I see. Man, I turned the hint tile to a color changing question mark (Copied the sprite and colored it :P), thinking I might be able to make hints in any level. But now, something else is interesting me: In Keen 1, there's sprite 23 on the yorp statue. What does it do? And on the title screen level,...
- Mon Aug 01, 2005 6:12 pm
- Forum: General
- Topic: Modkeen - Serious noise problem
- Replies: 36
- Views: 36290
- Sun Jul 31, 2005 2:05 pm
- Forum: Vorticons Requests and Discussion
- Topic: Keen 1 level hints
- Replies: 10
- Views: 9091
Keen 1 level hints
I tried putting a level hint tile (A shining eye-head of a yorp or a garg), and it shows an empty window with plenty of space, and I was wondering:
Is there anyway to make level hints in any level?
Is there anyway to make level hints in any level?
- Sun Jul 31, 2005 1:33 pm
- Forum: General
- Topic: Modkeen - Serious noise problem
- Replies: 36
- Views: 36290
- Sun Jul 31, 2005 1:27 pm
- Forum: General
- Topic: Teleporters Teleporting to themselves.
- Replies: 8
- Views: 10244
- Thu Jul 28, 2005 8:22 pm
- Forum: General
- Topic: Modkeen - Serious noise problem
- Replies: 36
- Views: 36290
- Thu Jul 28, 2005 10:26 am
- Forum: General
- Topic: Modkeen - Serious noise problem
- Replies: 36
- Views: 36290
- Wed Jul 27, 2005 7:06 pm
- Forum: Galaxy Requests and Discussion
- Topic: PATCH: Changing the scrolling story
- Replies: 20
- Views: 20354
Re: hehe
Sorry for getting off-topic, but about a problem that was discussed earlier: Make sure your own story never has lines more than 24 characters long, and you should be fine. It still crashes for me. I've checked the stuff, and it's no longer than 24 chars per line. This is what my patchfile looks like...
- Wed Jul 27, 2005 6:05 pm
- Forum: General
- Topic: Teleporters Teleporting to themselves.
- Replies: 8
- Views: 10244
#Change the locations Keen teleports to; each patch is for the X and Y co-ordinates of the location. #Location 1 (left side of planet) %patch $158DF $00 $00 %patch $158E3 $00 $00 #Location 2 (right side of planet) %patch $158E9 $40 $02 %patch $158ED $50 $00 #Location 3 (secret level) %patch $158F3 ...
- Wed Jul 27, 2005 5:59 pm
- Forum: General
- Topic: Modkeen - Serious noise problem
- Replies: 36
- Views: 36290