Search found 75 matches

by Bounderball
Sun Aug 07, 2005 4:51 pm
Forum: Vorticons Requests and Discussion
Topic: Collectibles in the Dark
Replies: 5
Views: 6512

Collectibles in the Dark

I wanna make a second tile for each collectible in Keen 1, just on another background (black). Of course I'm gonna use Tileinfo for this, but all the collectibles turn into tile 143 later. Is there any way I can make speciefic collectible tiles that turn into tile 155 after I collect them?
by Bounderball
Thu Aug 04, 2005 7:47 pm
Forum: General
Topic: Modkeen - Serious noise problem
Replies: 36
Views: 36288

This version of the patch is working properly and that problem doesn't happen. Thanks!
by Bounderball
Wed Aug 03, 2005 8:04 am
Forum: General
Topic: Modkeen - Serious noise problem
Replies: 36
Views: 36288

Guys, without you, I would never have figured that out! YAHOO! It's a long story (In a short time, if you mention the posting times), but I found it out: The problem is in THIS patch!!!: #Don't show Press F1 for help sprite %patch $97C9 $90 When I deleted this patch it didn't happen, and I'm sure it...
by Bounderball
Wed Aug 03, 2005 7:30 am
Forum: General
Topic: Modkeen - Serious noise problem
Replies: 36
Views: 36288

Man, when I don't use the patch, it doesn't happen!!! Something must be wrong with the patch! But what can it be?
by Bounderball
Wed Aug 03, 2005 7:09 am
Forum: General
Topic: Modkeen - Serious noise problem
Replies: 36
Views: 36288

I should first try Grelphy's idea when I'll have time, which is now. ;)
by Bounderball
Mon Aug 01, 2005 6:24 pm
Forum: Vorticons Requests and Discussion
Topic: Keen 1 level hints
Replies: 10
Views: 9091

I see. Man, I turned the hint tile to a color changing question mark (Copied the sprite and colored it :P), thinking I might be able to make hints in any level. But now, something else is interesting me: In Keen 1, there's sprite 23 on the yorp statue. What does it do? And on the title screen level,...
by Bounderball
Mon Aug 01, 2005 6:12 pm
Forum: General
Topic: Modkeen - Serious noise problem
Replies: 36
Views: 36288

Thanks, I'll try it.

BTW, a phone support will be a bad idea also economicly, if you know what I mean. LOL!
by Bounderball
Sun Jul 31, 2005 2:05 pm
Forum: Vorticons Requests and Discussion
Topic: Keen 1 level hints
Replies: 10
Views: 9091

Keen 1 level hints

I tried putting a level hint tile (A shining eye-head of a yorp or a garg), and it shows an empty window with plenty of space, and I was wondering:
Is there anyway to make level hints in any level?
by Bounderball
Sun Jul 31, 2005 1:33 pm
Forum: General
Topic: Modkeen - Serious noise problem
Replies: 36
Views: 36288

I tried the old one, and the same thing happened. I also tried re-copying Keen 1 and copying only the changed files to it's folder, and importing the bitmaps to it, and it still happened. (I thought it's worth a try)

What am I going to do?
by Bounderball
Sun Jul 31, 2005 1:27 pm
Forum: General
Topic: Teleporters Teleporting to themselves.
Replies: 8
Views: 10243

It's ALIIIIIIIIIIIIIIIIIIIVE!!!!! *Mwhahaha~...*
It worked! Thanks!
by Bounderball
Thu Jul 28, 2005 8:22 pm
Forum: General
Topic: Modkeen - Serious noise problem
Replies: 36
Views: 36288

Well, let's stop beating around the bush and getting off-topic, I've got a question:

Does anyone think the problem might be in Modkeen itself? (Just for letting you guys know, I used the Keen Dreams edition)
by Bounderball
Thu Jul 28, 2005 10:26 am
Forum: General
Topic: Modkeen - Serious noise problem
Replies: 36
Views: 36288

Grandy02 wrote:Mh, sometimes crazy tile effects appear, if use patches, which I modified myself...
What patches?

BTW, maybe the problem is in Modkeen?
by Bounderball
Wed Jul 27, 2005 7:06 pm
Forum: Galaxy Requests and Discussion
Topic: PATCH: Changing the scrolling story
Replies: 20
Views: 20353

Re: hehe

Sorry for getting off-topic, but about a problem that was discussed earlier: Make sure your own story never has lines more than 24 characters long, and you should be fine. It still crashes for me. I've checked the stuff, and it's no longer than 24 chars per line. This is what my patchfile looks like...
by Bounderball
Wed Jul 27, 2005 6:05 pm
Forum: General
Topic: Teleporters Teleporting to themselves.
Replies: 8
Views: 10243

#Change the locations Keen teleports to; each patch is for the X and Y co-ordinates of the location. #Location 1 (left side of planet) %patch $158DF $00 $00 %patch $158E3 $00 $00 #Location 2 (right side of planet) %patch $158E9 $40 $02 %patch $158ED $50 $00 #Location 3 (secret level) %patch $158F3 ...
by Bounderball
Wed Jul 27, 2005 5:59 pm
Forum: General
Topic: Modkeen - Serious noise problem
Replies: 36
Views: 36288

Did you go nuts!? Of COURSE I didn't! Why would anyone close it before it finishes? If there are no more solutions for this problem, don't come up with crazy questions as "Maybe a ship of aliens took you to their planet, closed it before it finished, and returned you to your seat, and did that ...