4th difficulty in Keen 4-6?
Re: 4th difficulty in Keen 4-6?
Alright, thanks for the tip. :)
Re: 4th difficulty in Keen 4-6?
This patch will be needed to give the Ultra Hard difficulty a shots number:
This alters the values of sprite ammo to make them different from tile ammo; notice you get a second list of shots to mess with and that it must be placed AFTER the above patches to avoid being overwritten:
Code: Select all
#Allow 4 'number of shots given' options -Keen 4
%patch $CD69 $13D2W #Ammo sprites got
%patch $CFDE $13D2W #Ammo tiles got
%patch $30244 $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
Code: Select all
#Allow 4 'number of shots given' options -Keen 5
%patch $C10A $12B2W #Ammo sprites got
%patch $C2F1 $12B2W #Ammo tiles got
%patch $315F2 $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
Code: Select all
#Allow 4 'number of shots given' options -Keen 6
%patch $BF04 $124CW #Ammo sprites got
%patch $C0D8 $124CW #Ammo tiles got
%patch $31F7C $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
This alters the values of sprite ammo to make them different from tile ammo; notice you get a second list of shots to mess with and that it must be placed AFTER the above patches to avoid being overwritten:
Code: Select all
#Stunner sprites can give different ammo to tiles -Keen 4
%patch $CD69 $143CW #Ammo sprites got
%patch $302AE $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
#Stunner sprites can give different ammo to tiles -Keen 5
%patch $C10A $1326W #Ammo sprites got
%patch $31668 $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
#Stunner sprites can give different ammo to tiles -Keen 5
%patch $BF04 $12B4W #Ammo sprites got
%patch $31FE6 $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
Re: 4th difficulty in Keen 4-6?
Strange, the game crashed when I ran into the IF ammo sprite and the normal ammo sprite and I used the Keen 5 ones like this (as you said):
Correct me, because I may have misunderstood something (in this hot weather).
Code: Select all
#Allow 4 'number of shots given' options -Keen 5
%patch $C10A $12B2W #Ammo sprites got
%patch $C2F1 $12B2W #Ammo tiles got
%patch $315F2 $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
#Stunner sprites can give different ammo to tiles -Keen 5
%patch $C10A $1326W #Ammo sprites got
%patch $31668 $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
Re: 4th difficulty in Keen 4-6?
Strange, somehow the wrong patch address has been unnoticed on the wiki for some time. '$C10A' should be '$C114' This should fix it:
Code: Select all
#Allow 4 'number of shots given' options -Keen 5
%patch $C2F1 $12B2W #Ammo tiles got
%patch $315F2 $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
#Stunner sprites can give different ammo to tiles -Keen 5
%patch $C114 $1326W #Ammo sprites got
%patch $31668 $0008W #Easy
$0005W #Medium
$0005W #Hard
$0002W #Ultra Hard
Re: 4th difficulty in Keen 4-6?
Levellass, I just realized that you forgot to mention that since the game cannot handle the fourth difficult, "interesting" things may happen.
The interesting thing (problem) I realized that when (no matter where in the game) I save on any difficulty, I load the game and the game says "Keen purposefully wanders through the Omegamatic". I found myself on the map. Kinda like a second New Game option feeling.
Then if I go to the main menu and wanna load the game (by pressing Y when the game says "YOU'RE ALREADY IN THE GAME"), the game quits with a sprite (that originally demands Keen's map and/or Keen's in-game left-facing sprite) cache error.
I would like somebody to help me to make the 4th difficulty patch work without busting up the loading/saving.
The interesting thing (problem) I realized that when (no matter where in the game) I save on any difficulty, I load the game and the game says "Keen purposefully wanders through the Omegamatic". I found myself on the map. Kinda like a second New Game option feeling.
Then if I go to the main menu and wanna load the game (by pressing Y when the game says "YOU'RE ALREADY IN THE GAME"), the game quits with a sprite (that originally demands Keen's map and/or Keen's in-game left-facing sprite) cache error.
I would like somebody to help me to make the 4th difficulty patch work without busting up the loading/saving.