KeenGraph with Keen Dreams support

KeenGraph is a ModKeen alternative with extra features for Keen:Vorticons.
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szemigi
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KeenGraph with Keen Dreams support

Post by szemigi »

Is it possible to edit the tiles, sprites of Keen Dreams with KeenGraph?
If not, there should be a version, which supports Keen Dreams graphics as well.
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troublesomekeen
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Post by troublesomekeen »

I was able to extract graphics with KeenGraph using the -episode=7 switch. I am having trouble importing. The EGAHEAD.DRE is confusing me.
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szemigi
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Post by szemigi »

troublesomekeen wrote:I was able to extract graphics with KeenGraph using the -episode=7 switch. I am having trouble importing. The EGAHEAD.DRE is confusing me.
But which version of Keen Dreams do I need to have?
levellass
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Post by levellass »

1.13, the same one used for doing Xmas 2010. KeenGraph is still a bit spotty on the other versions, mostly because of the filenames.
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szemigi
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Post by szemigi »

I see, thanks.
But will there be a Keen Dreams version of KeenGraph? Because after Martinez McMeyer 3 I'll start Martinez McMeyer 3.5, which will be a Keen Dreams mod.
levellass
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Post by levellass »

*Hits*

There IS a Dreams Keengraph, it's what was used to make Xmas 2010, I am not sure if you were involved in the project, but we used KG a lot.
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szemigi
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Post by szemigi »

levellass wrote:*Hits*

There IS a Dreams Keengraph, it's what was used to make Xmas 2010, I am not sure if you were involved in the project, but we used KG a lot.
*Facepalm*

I don't really remember, because as far as I remember, we used Modkeen and not KeenGraph. But if you say, then probably. *Shrugs*
levellass
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Post by levellass »

ModKeen can't change the title screen.
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szemigi
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Post by szemigi »

levellass wrote:ModKeen can't change the title screen.
Wait, I remember now! Modkeen can't change, so I know we used KeenGraph.
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