A Keen 4,5,6 TileInfo [current version 3.2]

Utilities to affect Keen:Galaxy and Keen:Dreams tilesets.
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ckguy
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Post by ckguy »

Shazam!! Complete with a way to see what tile you have selected!

And whoever changed the forum name, thanks.

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Freeyorp101
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yay!

Post by Freeyorp101 »

nice :)

I like the way it 'pinpoints' the tile too.

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ckguy
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Post by ckguy »

Cleanup release (version 2.8).

Not really any exciting new features, check out the revision history in readme.htm.

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ckguy
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Post by ckguy »

Here's version 3.0 - it is rather different from version 2.x. Give it a try and let me know what you think.

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OmniKeen
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Post by OmniKeen »

I really like this new version :)

The best part is that it didn't take me any more than 5 minutes to figure everything out.

Keep up the good work, CK Guy!
Last edited by OmniKeen on Wed Feb 14, 2007 9:28 pm, edited 1 time in total.

levellass
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Post by levellass »

Very nice!

How do I reach the tiles at the bottom of the tileset?

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Freeyorp101
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Post by Freeyorp101 »

Good points:

The user friendly interface and familiar style of tile editing (like keen1-3) is nice, and the 'blown up' view of tiles help see the tile you are working with even better. I particularly like the way the foreground tiles also show the mask. (perhaps this could be shown as a 'transparent' color in future?)
Also, everything was made to fit in one window without being made too big! I think this would be the greatest improvement.

Bad points:

I don't think there is any way to reload tiles if you have updated since the program has started. Also, moving up and down can be frustrating, especially if you don't have a scroll button on your mouse. Also, you can't skip loading a bitmap, which can be a pain if you are only changing one aspect of the tileinfo.

KeenRush
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Post by KeenRush »

How come I didn't notice this until now? :S

Cool! :)

(And, I did that score file modifier program and (DOS) end screen editor. (And started and stopped some other projects.))

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ckguy
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Post by ckguy »

OmniKeen wrote:Looking at the first line of the source code; "Ck456Tli.exw"?
Yeah, ".exw" is the file extension of the original source file. So, not a typo. ;-)
Freeyorp101 wrote:I don't think there is any way to reload tiles if you have updated since the program has started. Also, moving up and down can be frustrating, especially if you don't have a scroll button on your mouse. Also, you can't skip loading a bitmap, which can be a pain if you are only changing one aspect of the tileinfo.
I'll try and fix some of this stuff at least for next version.

levellass
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Post by levellass »

Please put in some way to see the bottom tiles if your mouse doesn't scroll...

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ckguy
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Post by ckguy »

levellass wrote:Please put in some way to see the bottom tiles if your mouse doesn't scroll...
Yes, yes, right now my version-in-development has a click-and-drag-the-right-mouse-button-to-scroll things, but I'm not quite happy with it. I guess if you don't have a mouse wheel, you can use version 2.8 until I come out with version 3.0.

levellass
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Post by levellass »

Um, didn't you already come out with 3.0?

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Shadow Master
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Post by Shadow Master »

Version 3.0 shall be used for making my Keen4 mod ("Shards of Time") then. Thank you a lot for this release.,

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ckguy
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Post by ckguy »

levellass wrote:Um, didn't you already come out with 3.0?
Um, yeah, 3.1.

Anyway, sorry about this long delay - I've had schoolwork, went on a family vacation ... and I've been working on another Keen project ...

levellass
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Post by levellass »

'Tis school season, such a pity too.

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