A Keen 4,5,6 TileInfo [current version 3.2]

Utilities to affect Keen:Galaxy and Keen:Dreams tilesets.
User avatar
Freeyorp101
Posts: 159
Joined: Thu Nov 24, 2005 2:12 am
Location: New Zealand

Post by Freeyorp101 »

Nice :)

User avatar
Shadow Master
Posts: 129
Joined: Fri Oct 20, 2006 3:14 pm
Location: Santiago, Chile
Contact:

Post by Shadow Master »

OmniKeen wrote:Well, after version 2.9 if you don't want the next release to be 3.0 you could just make it 2.91 or 2.92 :)
Perhaps you meant 2.10, 2.11, 2.12... 2.89, 2.90, 2.91, 2.92, 2.93, ...

User avatar
OmniKeen
Posts: 21
Joined: Thu Jan 04, 2007 6:01 pm
Location: Between a rock and a hard place

Post by OmniKeen »

Shadow Master wrote:Perhaps you meant 2.10, 2.11, 2.12... 2.89, 2.90, 2.91, 2.92, 2.93, ...
Well yeah, something like that. Maybe we should be working on our mods instead of commenting on CK Guy's version number system :D

levellass
Posts: 2997
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass »

By convention, origional release is 1.0, any major modifications and fixes require an increase of .1 (1.1, 1.2...) total reworking or extremely major changes require an increase of 1 (1.0, 2.0...) and minor changes require an increase of .01 (1.2, 1.21, etc) There is room for confusion between say, version 1.31, is it a 31st major change, or 3rd major change with 1 minor fix? But it's pretty obvious which is the case in most cases.

So we'd be aiming for 2.10, 2.11, etc and yes 2.111 would be a valid version number too. (I personally think the last one should've been a 2.42 instead of moving up a version.)

User avatar
Shadow Master
Posts: 129
Joined: Fri Oct 20, 2006 3:14 pm
Location: Santiago, Chile
Contact:

Post by Shadow Master »

So, 2.1 < 2.11 < 2.2 < 2.25 < 2.9 ???
In some free software (i.e. Linux Kernel), it'd be:
2.1 < 2.2 < 2.9 < 2.11 < 2.25
Or maybe:
2.1 < 2.1.1 < 2.2 < 2.2.5 < 2.9

User avatar
ckguy
Posts: 464
Joined: Tue Oct 14, 2003 11:20 am
Location: Providence, RI, US
Contact:

Post by ckguy »

*sigh* So after 2.9 I am planning on going to 2.10 ... because that matters a lot. Anyway, I've made a few changes so far for version 2.6 - that'll probably be out in a few days.

User avatar
adurdin
Site Founder
Posts: 549
Joined: Fri Aug 29, 2003 11:27 pm
Location: Edinburgh, Scotland
Contact:

Post by adurdin »

Another very common convention (which I prefer) uses three numbers, e.g. 2.13.25. In this notation the first number is incremented for major upgrades, the second for minor changes (e.g. adding a couple of extra features), and the third for bugfixes.

User avatar
Shadow Master
Posts: 129
Joined: Fri Oct 20, 2006 3:14 pm
Location: Santiago, Chile
Contact:

Post by Shadow Master »

It's almost the same convention used by the Linux Kernel. :p
An interesting fact is that they use even numbers for the minor version number wehn it's released for normal users (stable releases), and odd numbers when it's only intended for developers, advanced users and bug reporters (development or unstable releases). For example: 2.6 is the current stable branch, while 2.5 is the current development branch.
Note that this only affects the minor version number (number y in the expression "version x.y.z").

Personally, I'll use this convention in my programs. ;)

User avatar
Freeyorp101
Posts: 159
Joined: Thu Nov 24, 2005 2:12 am
Location: New Zealand

Post by Freeyorp101 »

Would it be possible to add a box to the bitmap selection window so you can see which tile is active?

User avatar
OmniKeen
Posts: 21
Joined: Thu Jan 04, 2007 6:01 pm
Location: Between a rock and a hard place

Post by OmniKeen »

Freeyorp101 wrote:Would it be possible to add a box to the bitmap selection window so you can see which tile is active?
That would be helpful, indeed.

levellass
Posts: 2997
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass »

Again, it would mimic 1-3 tileinfo. Wise indeed was its compiler.

AST
Posts: 11
Joined: Wed Nov 22, 2006 8:19 am
Location: Melbourne Australia

Post by AST »

Should this program now be available in the tools area along with tileinfo for keens 1 to 3 ?

AST
Posts: 11
Joined: Wed Nov 22, 2006 8:19 am
Location: Melbourne Australia

Post by AST »

Thanks this it will be so much easier to find and I am sure that new members would agree.

User avatar
ckguy
Posts: 464
Joined: Tue Oct 14, 2003 11:20 am
Location: Providence, RI, US
Contact:

Post by ckguy »

Okay, here's version 2.6. Again, there's just some small changes to it. I'll work on having a box showing the selected tile for the next release. (I already had this one all put together when I read that post.)

[note to admins - the name of the program is actually Ck456Tli with a lowercase k. Could someone change this forum's name?]

levellass
Posts: 2997
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass »

It's easier (And more likely) that *you* change your program's name, after all, it's only a lousy k.

Post Reply