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Posted: Tue Jan 02, 2007 3:16 pm
by ckguy
I actually uploaded version 2.2 yesterday - but my internet died before I could post on here.

I fixed a bug, and converted the docs to html - they look really fancy (?) now.

Get it.

Posted: Tue Jan 02, 2007 7:08 pm
by Freeyorp101
: )

what was the error you fixed in 2.2?

(small bug: it still says readme.txt inside the program)

Posted: Wed Jan 03, 2007 2:28 pm
by ckguy
In version 2.1, I said that for foreground tiles you could now give the tile coords for the masked part, but you actually couldn't. That's fixed in v2.2.
Freeyorp101 wrote:small bug: it still says readme.txt inside the program
I'll get on that. ;-)

Also, BIG NEWS for version 2.3 - I finally have got tile selection by clicking on a .bmp of the tiles working!! I'll clean some stuff up a bit and hopefully make a new release tomorrow.

Posted: Wed Jan 03, 2007 6:23 pm
by levellass
*Claps hands with joy*

Posted: Thu Jan 04, 2007 3:32 pm
by ckguy

Posted: Thu Jan 04, 2007 4:39 pm
by Shadow Master
OK, if you continue at this rythm, we'll have version 1024.3 soon :P

Very nice feature you added! Now my dream of making a Keen 4/5 mod is even closer to become real! Keep the good work and we'll (hopefully) have full-featured Keen4/5/6 mods soon!

BTW, the filename Ck456Tli(v2.3).zip could be changed to "ck456tli-v2.3.zip" in my opinion. Just a little comment.

EDIT 06/01/2007:
DISCLAIMER:

I'm not responsible, directly or indirectly, for CK Guy's incredible development speed and relelases-per-week record

End of Edit

Posted: Thu Jan 04, 2007 6:21 pm
by levellass
I don't know; I like it.

*If* he keeps this up we'll have a damn near perfect version quick sharp!

Posted: Thu Jan 04, 2007 6:43 pm
by OmniKeen
Ooh, this is really nice.

It's too bad that I'm a total klutz editing tiles.

EDIT: How do I patch my changes into the game? In your readme, it says to use %patch $25B22 (for Keen 5), but that doesn't work. What do I have to add to that?
EDIT2:It says "missing expected parameter". What would that parameter be?

Posted: Sat Jan 06, 2007 10:30 pm
by ckguy
Version 2.4 is up!

Among other things, it fixes the documentation problem OmniKeen just noticed. The correct CKPatch command is

%patchfile $25B22 (filename.tli)

for Keen 5.

Posted: Sat Jan 06, 2007 10:57 pm
by Shadow Master
Seriously, you're beating the releases-per-week record.

If you continue doing this, I'll think seriously about releasing "Lost in the Shadows" for Keen 1 as a pre-port version, and then release "Lost in the Shadows Atomic Edition" for Keen 4.

Ah, and if you continue with this excellent work, this will be a nice year for Keening. :p

EDIT: Just kidding. I think I won't work on a Keen 4 mod until I have enough experience with Keen 1-3 and there are enough K4 patches. However...

Posted: Sat Jan 06, 2007 11:18 pm
by OmniKeen
CK Guy wrote:The correct CKPatch command is
%patchfile $25B22 (filename.tli)
Thanks :)
Shadow Master wrote:Seriously, you're beating the releases-per-week record.
Quoted For Truth.

Posted: Tue Jan 09, 2007 3:20 pm
by ckguy
Aw, thanks guys.

Anyway (surprise!) version 2.5 is up!

Fixed a bug - added some features (just small ones).

The main things is that the "are you sure you want to do that? you have changed the file and didn't save it!" thing is nicer.

The source is commented a little better - and the html file now wraps! (i am now using <tt> instead of <pre>).

Posted: Tue Jan 09, 2007 8:12 pm
by XkyRauh
This is really easy to use. :) Thanks!

Posted: Tue Jan 09, 2007 9:21 pm
by Kdash
You should have each version go up by less. Then it won't seem as fast.
Like, instead of going from 2.4 to 2.5, go from 2.4.1 to 2.4.2.
(Mostly a joke. But you are coming out with new versions *very* fast!)

Posted: Tue Jan 09, 2007 9:38 pm
by OmniKeen
Well, after version 2.9 if you don't want the next release to be 3.0 you could just make it 2.91 or 2.92 :)