new creatures in ck4
new creatures in ck4
so i trying getting some creatures from keen 5 and 6 and putting them in my ROL mod but i think the spawns height of the stuff i was replacing was not height enough so i gave up but now how do i change the spawns height of stuff
Re: new creatures in ck4
check this section of the tutorial:
http://www.shikadi.net/keenwiki/Keen_Ga ... )#Hitboxes
within your BMP folder there is text file called 4sprites.txt. open it with the text-editor of your choice. navigate to the number which represents your sprite. then tinker the second set of coordinates. you might have to use negative values. but make sure to read the written guide for a better comprehension.
btw, which creature are you about to implement? cause there might be a little work to do, depending of its behaviour...
http://www.shikadi.net/keenwiki/Keen_Ga ... )#Hitboxes
within your BMP folder there is text file called 4sprites.txt. open it with the text-editor of your choice. navigate to the number which represents your sprite. then tinker the second set of coordinates. you might have to use negative values. but make sure to read the written guide for a better comprehension.
btw, which creature are you about to implement? cause there might be a little work to do, depending of its behaviour...
Re: new creatures in ck4
would love to put Fleex in and Berkeloid out i think
Re: new creatures in ck4
That's tricky, but it can be done just by using the Berkeloid's space for Fleex code.