Pogo Tile Patch (Keen 1)
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- Posts: 22
- Joined: Fri Feb 07, 2014 1:25 am
Pogo Tile Patch (Keen 1)
Is it possible for when Keen touches the pogo tile, the game will pause for a brief moment, play the light switch toggle sound, and then exit the current level and mark it complete?
This *should* work, but for some reason the pause comes out very brief, it's almost an immediate exit:
It should be possible to make a 'press any key' response where the game pauses until a key is pressed though.
Code: Select all
#Change pogo tile pointer
%patch $45AE $0AF2W
#New pogo tile code: play lightswitch sound, pause and win level
%patch $0AF2 $B8 $0001W $50 $E8 $B5E9W $44 $44 $B8 $0019W $50 $E8 $B3F1W
$44 $44 $C7 $06 $6C60W $0001W $E9 $3A6BW
It should be possible to make a 'press any key' response where the game pauses until a key is pressed though.