Code: Select all
#Disable:
%patch $4AA4 $C3
Code: Select all
#Window size:
%patch $4AB8 $0D $00 #Window height
%patch $4ABC $16 $00 #Window width
As for the text, it can be any length, $0A ends a line and moves down, $00 finishes the window. Make sure you're text isn't longer than the space you have there and you're fine.
Code: Select all
#Text read from: [value + 17780 = location]
%patch $4AD9 $EB $36 #Message 1
%patch $4B15 $4C $28 #Change this line only
%patch $4B1D $EB $52 #Message 2
%patch $4B74 $0C $29 #Change this line only
%patch $4B86 $14 $2A #End of windows message
#Elders Text-level 8
%patch $19FCC "The Elder Vorticon " $0A
"in the stasis field " $0A
"says: " $0A
"The wise vorticon " $0A
"never jumps in the " $0A
"dark. In fact, even " $0A
"unwise Vorticons will " $0A
"not jump in darkness. " $0A
" " $00
#Elders Text-level 10
%patch $1A08C "The Vorticon Elder " $0A
"says through the " $0A
"stasis field: " $0A
"The Grand Intellect " $0A
"is not from Vorticon " $0A
"VI-- he is from the " $0A
"planet Earth. His evil" $0A
%patch $1A12D "mind-belts control " $0A
"their minds. They are " $0A
"not evil. Please do " $0A
"not shoot them, human." $0A
" " $00
#End of vorticon messages
%patch $1A194 "Press ENTER:" $00
Code: Select all
#Window size:
%patch $4AB8 $0D $00 #Window height
%patch $4ABC $18 $00 #Window width
#Text read from: [value + 17780 = location]
%patch $4AD9 $EB $36 #Message 1
%patch $4B15 $4C $28 #Change this line only
%patch $4B1D $EB $52 #Message 2
%patch $4B74 $0C $29 #Change this line only (Text is in two parts because it is too long.)
%patch $4B86 $04 $2A #End of windows message
#Elders Text-level 8
%patch $19FCC "Sarah," $0A
"also known as Levellass, " $0A
"says:" $0A
"Look! An in-level $0A
"window! $00
#Elders Text-level 10
%patch $1A08C "Sarah," $0A
"also known as Levellass, " $0A
"says:" $0A
"Look! ANOTHER" $0A
"in-level window!" $00
#End of vorticon messages
%patch $1A184 "Press any key" $00