Search found 398 matches
- Sat Feb 06, 2010 6:16 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 344234
Actually, I think that'll work out nicely. I'm not *too* thrilled about changing dark red to brown - it looks just a tiny bit less Keen than it did before. Maybe the brown can be changed to a more reddish color, like something in-between? That might mess up the whole tileset, though, seeing as a lot...
- Sat Feb 06, 2010 2:32 am
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 344234
- Fri Feb 05, 2010 3:01 am
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 344234
- Mon Feb 01, 2010 9:13 pm
- Forum: CKCM
- Topic: Tile Submission Thread
- Replies: 146
- Views: 206520
- Sat Jan 30, 2010 6:23 pm
- Forum: CKCM
- Topic: Tile Submission Thread
- Replies: 146
- Views: 206520
- Sat Jan 23, 2010 7:57 pm
- Forum: CKCM
- Topic: Tile Submission Thread
- Replies: 146
- Views: 206520
- Fri Jan 22, 2010 1:24 pm
- Forum: CKCM
- Topic: Tile Submission Thread
- Replies: 146
- Views: 206520
- Fri Jan 22, 2010 2:24 am
- Forum: CKCM
- Topic: Game Objectives Rantage: Episode One
- Replies: 29
- Views: 51075
I wonder if we could have multiple map files, since the map is going to change so much throughout the game? Like level79.ck1? That would be chaotic to patch, but possible if absolutely necessary. Yeah, it seemed like it'd be crazy to patch. It was just a suggestion. http://img59.imageshack.us/img59...
- Wed Jan 20, 2010 9:40 pm
- Forum: CKCM
- Topic: Game Objectives Rantage: Episode One
- Replies: 29
- Views: 51075
- Wed Dec 30, 2009 6:28 am
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 344234
- Mon Dec 28, 2009 4:42 am
- Forum: CKCM
- Topic: Tile Submission Thread
- Replies: 146
- Views: 206520
- Sat Dec 26, 2009 6:17 pm
- Forum: CKCM
- Topic: Tile Submission Thread
- Replies: 146
- Views: 206520
- Mon Oct 26, 2009 12:15 am
- Forum: CKCM
- Topic: Tile Submission Thread
- Replies: 146
- Views: 206520