Search found 398 matches

by Kdash
Sat Mar 05, 2005 2:12 pm
Forum: Vorticons Requests and Discussion
Topic: PATCH REQUEST: Light Switch teleporter
Replies: 2
Views: 4147

PATCH REQUEST: Light Switch teleporter

EDIT: I found all the other patches i needed.

Okay, is there any way that the light switch activates the teleporter? You know, like walking on to a teleportation pad and clicking the switch and you go to the secret level.
by Kdash
Sat Mar 05, 2005 12:47 pm
Forum: General
Topic: Mortimer McMire Mods (beginning episode 2)
Replies: 106
Views: 81400

Argh!

EDIT: D'oh! Stupid network! I guess you can't run something in DOS thats on another computer. Also, for my tiles, what kinds of things do you think would be found on space stations or in labs? I've got pipes (with dripping ones) and Unaccessable lab rooms (unless it's too upsetting). I'm probably go...
by Kdash
Fri Mar 04, 2005 8:41 pm
Forum: General
Topic: Mortimer McMire Mods (beginning episode 2)
Replies: 106
Views: 81400

NO!!

No, that isn't the problem.
Some of them don't work, while others do.
by Kdash
Fri Mar 04, 2005 8:39 pm
Forum: Patches: Marooned on Mars
Topic: My first (and possibly only) patches
Replies: 5
Views: 8121

Thanks

Thanks, uh, i guess. I knew LL would like that Garg one.
Your right, it should be sliding, not moving.


EDIT: If you didn't notice, i added a few more. That can't stomp yorps thing can be really usefull and can free up two sprites for other uses.
by Kdash
Thu Mar 03, 2005 10:32 pm
Forum: Patches: Marooned on Mars
Topic: My first (and possibly only) patches
Replies: 5
Views: 8121

My first (and possibly only) patches

Just was messing around when it happened: Sorta wierd: #Keen uses standing and walking sprites when pogoing %patch $3F59 $5E %patch $3F74 $05 What could it be used for: #make Zap and Zot stay there %patch $47F3 $90 If you see a garg, you disappear and die: # Garg stare kills keen! Muahahahaha!!! %pa...
by Kdash
Thu Mar 03, 2005 9:41 pm
Forum: General
Topic: Mortimer McMire Mods (beginning episode 2)
Replies: 106
Views: 81400

No one can waste a whole tileset!

Send me your tileset, I'm good at rearranging and redoing tiles to remove excess [I've got too much space on most of my unreleased mods] No thanks. I can't believe how much space i freed up by deleting all my unused tiles! I originally had four backgrounds: Dark Gray Light Gray Black (for outer spa...
by Kdash
Wed Mar 02, 2005 10:57 pm
Forum: General
Topic: Mortimer McMire Mods (beginning episode 2)
Replies: 106
Views: 81400

yes, im running out

Yeah, believe it or not. I have four backgrounds to work with, and lots of special tiles. (yet i need to get rid of extra unneeded ones.) I can't believe i almost forgot! I need a patch that changes what tile the four items are in the high scores. As of the levels, they just seem boring and not chal...
by Kdash
Wed Mar 02, 2005 9:28 pm
Forum: General
Topic: Mortimer McMire Mods (beginning episode 2)
Replies: 106
Views: 81400

Mortimer McMire Mods (beginning episode 2)

HI, I'm still working on those MM mods that i was talking about on PCKF. I'm not sure if this is in the right forum, cause i'm new. Ok, I'm almost done with the mods but i need help designing levels. I also need to know if it's possible to have more tiles. (cause i'm running out :-P) Any tips for th...