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by CapnClever
Thu Apr 10, 2014 7:20 pm
Forum: Theory
Topic: DISCUSSION: Keen 6 level design.
Replies: 93
Views: 175440

I may be speedrunning these games now, but I've long been interested in game design. So, in an attempt to revitalize this thread (which is rather enlightening, thanks for the tip on skipping GP1 on Hard) I'll share my thoughts on the subject matter. To start, I want to go over Keen6's level design a...