Search found 10 matches

by Videogamer555
Fri Nov 12, 2010 5:01 am
Forum: General
Topic: Keen Galaxy Modding Tutorial
Replies: 20
Views: 62935

.:update:.
I tried to come up with a minimum files needed redistributable and noticed one of the files I THOUGHT would be needed wasn't.
CK5LOAD.BIN isn't needed. However CK5PATCH.EXE (which I assumed went along with CK5LOAD.BIN) IS needed. What's up with that?
by Videogamer555
Fri Nov 12, 2010 4:39 am
Forum: General
Topic: Keen Galaxy Modding Tutorial
Replies: 20
Views: 62935

Ok I finally got my patch working. Now I've got like 100 files in my keen directory. Which ones do I actually need to run the patch? Which ones that is will I need to distribute for someone else to be able to play keen 5 with my patch? I only edited the music on the map of the game, and there are no...
by Videogamer555
Fri Nov 12, 2010 4:21 am
Forum: General
Topic: Looking for a FOOLPROOF way to mod any keen game 4 5 or 6
Replies: 7
Views: 10853

Follow my tutorial and you will succeed. I will try to address any problems you have. That other tutorial is old and outdated, many of its instructions are no longer applicable since changes have been made ckpatch and other modding utilities, and because it was written prior to windows 7. Thanks. A...
by Videogamer555
Fri Nov 12, 2010 2:30 am
Forum: General
Topic: Looking for a FOOLPROOF way to mod any keen game 4 5 or 6
Replies: 7
Views: 10853

Looking for a FOOLPROOF way to mod any keen game 4 5 or 6

I've tried 2 tutorials http://keenmodding.org/viewtopic.php?t=1441 http://stefan.lohner-net.de/keen_modding/tutorial/#section1 And as you can see by my comments BOTH have given me crash, after bug, after glitch, after failure, after crash, over and over AND OVER AND OVER AGAIN! http://keenmodding.or...
by Videogamer555
Fri Nov 12, 2010 2:25 am
Forum: General
Topic: Keen Galaxy Modding Tutorial
Replies: 20
Views: 62935

I'm using Keen5 NOT Keen4 here and the sounddata file-offsets for the patch are NOT working! I changed everything that said ck4 to ck5 for example in my mypatch.pat: %patchfile $20DF0 AUDIOHED.CK4 #Audio header %patchfile $354F6 AUDIODCT.CK4 #Audio dictionary became %patchfile $20DF0 AUDIOHED.CK5 #A...
by Videogamer555
Fri Nov 12, 2010 1:14 am
Forum: General
Topic: Help Getting Started Modding Keen 4
Replies: 64
Views: 58788

This tutorial FAILS in so many ways. http://stefan.lohner-net.de/keen_modding/tutorial/#section1 It has you un-compress the EXE file and hack it to pieces and then instead of having it be recompiled and recompressed in the end, so you could run it like normal, it instead has you running a bat file t...
by Videogamer555
Thu Nov 11, 2010 9:23 am
Forum: General
Topic: How to make music for Keen: GB galaxy?
Replies: 14
Views: 15936

Please tell us if ou succeed :) I got a working IMF file (was able to test in sound player Foobar2000 with a plugin that lets it play IMF files). Now I notice none of the files in my Keen directory actually end in IMF. So how do I import my IMF file into the game to lets say replace the song on the...
by Videogamer555
Thu Nov 11, 2010 4:27 am
Forum: General
Topic: How to make music for Keen: GB galaxy?
Replies: 14
Views: 15936

Excellent! More modders! 1. Find a MIDI to IMF converter. I would suggest IMFCreator . 2. Find an importer. Two examples would include Keenwave and WDC . You may also want to look at this thread for more information. I already emailed the guy who was the musician for the Keen games and explained I ...
by Videogamer555
Wed Nov 10, 2010 7:12 pm
Forum: ModKeen
Topic: A 32-bit version of ModKeen
Replies: 6
Views: 21780

Re: A 32-bit version of ModKeen

XkyRauh wrote:viewtopic.php?t=787

More specifically, here. Thanks to KeenRush for posting it, and z-1 for translating!
Dead link is STINKING DEAD! Anybody up for a reupload?
by Videogamer555
Wed Nov 10, 2010 7:07 pm
Forum: Vorticons Level Editors
Topic: Mindbelt | The Keener's Editor (version 1.3)
Replies: 131
Views: 210760

Why does a level editor need a graphic file of its own? If its editing the games levels it already has access to the games resource files. So why not have it use the games graphics that are ALREADY within the resource files?