Search found 76 matches

by NY00123
Mon Apr 24, 2017 6:50 pm
Forum: The Mods
Topic: NY00123's tests level
Replies: 5
Views: 69

Re: NY00123's tests level

Lemme partially quote from the PCKF post (including (most of) my response to Nisaba)... Thanks for trying out this level so far! I should say that, erm, as a proof there's a way to beat the level, I've recorded a demo of myself doing so. It's currently just a DEMO0.DMO file in a modified EGAGRAPH.CK...
by NY00123
Sat Apr 22, 2017 8:59 pm
Forum: The Mods
Topic: NY00123's tests level
Replies: 5
Views: 69

NY00123's tests level

Download link: https://www.dropbox.com/s/ellos4bfm3fgs1z/NYsTestsLevel-20170422.zip?dl=0 I'll simply quote from the README here: ====== A few possible comments on this level: - From the ones who didn't know: Wow, this is a great way to build a little challenge! - From some JJ2 players: Bringing the ...
by NY00123
Sun Mar 26, 2017 7:57 pm
Forum: CKPatch
Topic: CKPatch extended for other games: Released!
Replies: 18
Views: 24704

Re: CKPatch extended for other games: Released!

Think it's time for the first update since K:M has moved to new hands! This is a bit of a possible less stable update, numbered 0.11.3. It may currently be downloaded from this link: https://www.dropbox.com/s/e2031k72aunk86c/ckpatch-0.11.3.zip It's also (still) possible to get it from this page (aga...
by NY00123
Sun Jan 01, 2017 8:23 pm
Forum: General
Topic: Welcome to the migrated Keen: Modding forum!
Replies: 2
Views: 341

Re: Welcome to the migrated Keen: Modding forum!

Quoting from the PCKF (*although* I posted less here, so it's maybe a bit less, erm, significant'): So I'm back after a few days (although I've been around during the beginning of the migration itself). Guess that I'm on the "other side" now! Question is which kind: New hosting, new year, anything e...
by NY00123
Sat Apr 09, 2016 11:58 am
Forum: CKPatch
Topic: CKPatch extended for other games: Released!
Replies: 18
Views: 24704

Again after around 2.5 years (since the last release), there is another unofficial update available, being version 0.11.2. As before, it can be downloaded from the following place (hosted by Duke4.net): http://ny.duke4.net/files.html First of all, A FEW SENTENCES OF WARNING: BACKWARDS COMPATIBILITY ...
by NY00123
Tue Apr 29, 2014 11:35 am
Forum: Coding
Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
Replies: 42
Views: 22535

Now, which feature has been considered missing since version 0.8.2? Well, it may have some bugs and limitations, but a few snippets follow: http://i61.tinypic.com/2a8j6hj.png http://i61.tinypic.com/1znbi0z.png http://i57.tinypic.com/51raeb.png Basically, the DOSBox-style input mapping originally int...
by NY00123
Fri Apr 04, 2014 10:38 am
Forum: Coding
Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
Replies: 42
Views: 22535

Exactly a week has passed. Oh, and yeah, it's 404 day, I suppose. While not significant again, at the least it should be possible to try out some abandoned mouse input mechanism now, with zero hex editing in the way. The most noticeable change is probably the fact that the launcher UI is *not* displ...
by NY00123
Fri Mar 28, 2014 12:12 pm
Forum: Coding
Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
Replies: 42
Views: 22535

A nice polishing on the work. Thanks for your feedback, including the comments over at pckf.com! As for today, it's currently Keen day 2014 plus two weeks, and another version is up. Due to restructuring of some parts of the graphics related code, this may be buggy, but hopefully it should rather w...
by NY00123
Sat Mar 22, 2014 5:55 pm
Forum: Coding
Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
Replies: 42
Views: 22535

As you can see, there haven't been a lot of news on the topic. But I still have some kind of a "Keen month 2014" release. The main update is a new OpenGL rendering path, using custom (but simple and common) shaders and powered by OpenGL 2.0 (or if you're sufficiently lucky and/or brave, OpenGL ES 2....
by NY00123
Tue Jan 14, 2014 1:08 pm
Forum: Coding
Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
Replies: 42
Views: 22535

In order to celebrate Keen Day... oh, two months too early! Well, anyway, there is another update, bringing several interface-related changes. Although it should still be assumed that Windows and Linux desktops are the only platforms to be supported, it may still be desired by some random individual...
by NY00123
Sun Jan 05, 2014 4:12 pm
Forum: Coding
Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
Replies: 42
Views: 22535

Another update is up now. Most chances are that someone is going to be interested in it if a desktop color depth differing from 32-bpp is preferred (at least for software rendering via the -surface argument). Note that if it's working for anybody with a 8-bpp indexed color format, it may simply be a...
by NY00123
Sat Dec 14, 2013 9:36 pm
Forum: Coding
Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
Replies: 42
Views: 22535

Hi all, As some of you have possibly noticed, there hasn't been an update for some time. Truly, although it's not perfect, I'd say that Chocolate Keen is mostly complete in terms of support for Commander Keen 1-3 (v1.31) on Windows and GNU/Linux desktops at the least. Truly, I have just uploaded a s...
by NY00123
Thu Oct 24, 2013 9:12 am
Forum: CKPatch
Topic: CKPatch extended for other games: Released!
Replies: 18
Views: 24704

After more than 2 years since the last unofficial update, another such (unofficial) update is ready! The following version of CKPatch (again, unofficial) adds support for (unpacked) Monster Bash executables. Registered game release, version 2.1, is supported, and the same applies to the shareware re...
by NY00123
Mon Oct 07, 2013 7:42 am
Forum: General
Topic: Keen:Modding - Ten Years On
Replies: 19
Views: 7458

It has surely been long for K:M... and not so long for me... Well, at least I was aware of that Keen 4 level before being truly familiar with the Keen forums. That K4 level was made by ChargingMoose (or something like that) and it was made in a hex editor. I don't have the level any longer, sadly. T...
by NY00123
Sun Aug 18, 2013 4:04 pm
Forum: Coding
Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
Replies: 42
Views: 22535

The following update is more about changes to functions handling graphics (and a bit more) than new features (if any). These include some optimizations and relocations of workflow from the CPU side to the GPU. *** See the first post in this thread to find download links for the last release. Changel...